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Age of Conan: Hyborian Adventures

Posted: Thu Sep 22, 2011 7:16 pm
by Rimbros
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I take a view of this game, and i see have tons and tons of resources, only the texture folder have 5GB in textures, i keep out the stuff with decompreser, i go to sleep and keep the machine working cause its a huge mountain of files... here one post of the folders i extracted and a link with samples of the files i think have the Models. If anyone like take a view of samples from other folders, tell me and i upload too.

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1000010 - File Name Index
1010002 - Skeleton Rigs
1010003 - Skeleton Rigs
1010004 - Textures (FCTX, DDS & PNG)
1010026 - TriMesh
1010030 - XML Files (Mesh Index)
1030001 - Language Index
http://www.megaupload.com/?d=E425Q22F

I open the XML Files Folder and found Dat and Xml files with this lines

XML FILE
- <MeshIndexFile>
<Source file="W:\achardb\conan\geo_cimmeria\regions\region_eiglophian_mountains_adv\gondola_basket.max" />
<RenderMesh file="5415" />
<CollisionMesh2 file="198834" />
<OccluderMesh file="W:\achardb\conan\geo_cimmeria\regions\region_eiglophian_mountains_adv\gondola_basket_write.fme" />
</MeshIndexFile>

DAT FILE
Source: W:\achardb\conan\default_textures\default_breastplate.max
RenderMesh: 5212
----------------Hope this can help to found how this works----------------