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Star Wars - The Old Republic - Beta

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DarthAtroxa
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Re: Star Wars - The Old Republic - Beta

Post by DarthAtroxa »

ZeroGravitas wrote: Wed Nov 27, 2019 10:20 pm
DarthAtroxa wrote: Wed Nov 27, 2019 10:06 pm
ZeroGravitas wrote: Sun Nov 24, 2019 4:11 pm I'm kind of making sense of NodeViewer's info on Players Characters' appearance and how it relates to the Character Creator's sliders. It's a chore because one can't dump the app's listings into a text file where to tidy things up, so one has to go back and forth a lot.

Unless there is some way to dump it?
Have you tried right clicking on a node in the left hand pane and selecting extract? This will usually output the contents of that node(s) to CSV file(s) in the "extracted" folder in the NodeViewer folder. :-D
Can I marry you :) ? You just saved me from a slow, torturous death-by-copy-pasting (seriously, I was just starting to try to make a spreadsheet out of that, and dreading the whole thing).

Are there more tricks I should know? I tried to learn more about how NodeViewer works, but I didn't find anything.
Not that I know of. :(
probe88
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Re: Star Wars - The Old Republic - Beta

Post by probe88 »

nvm
Last edited by probe88 on Sat Nov 30, 2019 9:12 pm, edited 1 time in total.
probe88
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Re: Star Wars - The Old Republic - Beta

Post by probe88 »

And i have question about nodes

i extracted it - edit - how to convert edited one back to .node format to use in game?
twitkiss
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Re: Star Wars - The Old Republic - Beta

Post by twitkiss »

Thanks for these hash file updates.

I am having the hardest time finding this hairstyle -
https://www.reddit.com/r/swtor/comments ... hairstyle/

Wondering if someone could help me out.
ZeroGravitas
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

I did a first try at finding it and it's proving to be difficult. I'll try again later on.
probe88
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Re: Star Wars - The Old Republic - Beta

Post by probe88 »

probe88 wrote: Sat Nov 30, 2019 7:56 pm And i have question about nodes

i extracted it - edit - how to convert edited one back to .node format to use in game?
Anyone?
probe88
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Re: Star Wars - The Old Republic - Beta

Post by probe88 »

twitkiss wrote: Sat Dec 07, 2019 6:13 am Thanks for these hash file updates.

I am having the hardest time finding this hairstyle -
https://www.reddit.com/r/swtor/comments ... hairstyle/

Wondering if someone could help me out.
/resources/art/dynamic/hair/model/hair_human_non_a30_bmn.gr2
twitkiss
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Re: Star Wars - The Old Republic - Beta

Post by twitkiss »

probe88 wrote: Sat Dec 07, 2019 5:29 pm
twitkiss wrote: Sat Dec 07, 2019 6:13 am Thanks for these hash file updates.

I am having the hardest time finding this hairstyle -
https://www.reddit.com/r/swtor/comments ... hairstyle/

Wondering if someone could help me out.
/resources/art/dynamic/hair/model/hair_human_non_a30_bmn.gr2
Well shoot. Still can't get the mesh for some reason. I'm just gonna try and ninjarip it :)
SilentxValkyrie
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Re: Star Wars - The Old Republic - Beta

Post by SilentxValkyrie »

Does anyone know how to fix the unhandled exception has occured. Error.

Input string was not in a correct format.

Really weird because it never happened to me before. But now it does it whenever I try to open a archive. And it pretty muchs stops easy myp

Tried both tor myp and easy myp and dosnt seem to make a difference regardless of version
ZeroGravitas
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

I think something similar happened to me some time ago, and I had to use fresh copies of both TorMyp and a hash file to make it work again.
RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

Hashes and Filenames updated to 6.0.2: https://drive.google.com/drive/folders/ ... sp=sharing
German SWTOR YouTuber
Discord: RealygirlLP#7726 SWTOR referral link
SilentxValkyrie
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Re: Star Wars - The Old Republic - Beta

Post by SilentxValkyrie »

I am going to try and reinstall the game and do some stuff to get it to work
Does anyone know what the names.txt file does in regards to to the hashfiles_etc...
Where do you put names?
i know you put hashfiles in the hash folder
Anyone got a updated tor myp extractor tool or fresh/clean download
ZeroGravitas
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

RealymanLP kindly posted the tools here a while ago: viewtopic.php?p=151229#p151229
That download includes TorMYP, Noesis and NodeViewer. I believe that's the latest release.

I think the names.txt file isn't needed to operate TorMYP. At least I've never used it with the app.
RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

Hey all!
The names.txt is a file with only the filenames without hash-values. When you use TorMYP it's not important for you.
In my SWTOR-Tools package the hashlist is not up-to-date.
When you download TorMYP from the link, ZeroGravitas posted, replace the current hashes_filename.txt in the hash folder with the newest file I linked some posts above this.
Don't forget to extract the hashes_filename.txt from the zip first- (:

<Where do you put names? >
I am finding the names with a program.
German SWTOR YouTuber
Discord: RealygirlLP#7726 SWTOR referral link
twitkiss
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Re: Star Wars - The Old Republic - Beta

Post by twitkiss »

Is anyone running TorMYP on Win10? I haven't been able to get it to run, it usually closes out when I get to the Extract All From Folder step. I've tried running as admin, going Win 7 compatibility, but nothing seems to work.

Just wondering if there were any other tricks I should try. Currently, I get what I need using an old laptop but if I could figure this Win10 compatibility issue out it would make things a lot easier.
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