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Re: Star Wars - The Old Republic - Beta
Posted: Sat Nov 30, 2019 1:03 pm
by DarthAtroxa
ZeroGravitas wrote: ↑Wed Nov 27, 2019 10:20 pm
DarthAtroxa wrote: ↑Wed Nov 27, 2019 10:06 pm
ZeroGravitas wrote: ↑Sun Nov 24, 2019 4:11 pm
I'm kind of making sense of NodeViewer's info on Players Characters' appearance and how it relates to the Character Creator's sliders. It's a chore because one can't dump the app's listings into a text file where to tidy things up, so one has to go back and forth a lot.
Unless there is some way to dump it?
Have you tried right clicking on a node in the left hand pane and selecting extract? This will usually output the contents of that node(s) to CSV file(s) in the "extracted" folder in the NodeViewer folder.
Can I marry you
? You just saved me from a slow, torturous death-by-copy-pasting (seriously, I was just starting to try to make a spreadsheet out of that, and dreading the whole thing).
Are there more tricks I should know? I tried to learn more about how NodeViewer works, but I didn't find anything.
Not that I know of.
Re: Star Wars - The Old Republic - Beta
Posted: Sat Nov 30, 2019 7:45 pm
by probe88
nvm
Re: Star Wars - The Old Republic - Beta
Posted: Sat Nov 30, 2019 7:56 pm
by probe88
And i have question about nodes
i extracted it - edit - how to convert edited one back to .node format to use in game?
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 07, 2019 6:13 am
by twitkiss
Thanks for these hash file updates.
I am having the hardest time finding this hairstyle -
https://www.reddit.com/r/swtor/comments ... hairstyle/
Wondering if someone could help me out.
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 07, 2019 2:17 pm
by ZeroGravitas
I did a first try at finding it and it's proving to be difficult. I'll try again later on.
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 07, 2019 5:28 pm
by probe88
probe88 wrote: ↑Sat Nov 30, 2019 7:56 pm
And i have question about nodes
i extracted it - edit - how to convert edited one back to .node format to use in game?
Anyone?
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 07, 2019 5:29 pm
by probe88
/resources/art/dynamic/hair/model/hair_human_non_a30_bmn.gr2
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 07, 2019 11:28 pm
by twitkiss
probe88 wrote: ↑Sat Dec 07, 2019 5:29 pm
/resources/art/dynamic/hair/model/hair_human_non_a30_bmn.gr2
Well shoot. Still can't get the mesh for some reason. I'm just gonna try and ninjarip it
Re: Star Wars - The Old Republic - Beta
Posted: Mon Dec 09, 2019 12:45 pm
by SilentxValkyrie
Does anyone know how to fix the unhandled exception has occured. Error.
Input string was not in a correct format.
Really weird because it never happened to me before. But now it does it whenever I try to open a archive. And it pretty muchs stops easy myp
Tried both tor myp and easy myp and dosnt seem to make a difference regardless of version
Re: Star Wars - The Old Republic - Beta
Posted: Tue Dec 10, 2019 1:42 am
by ZeroGravitas
I think something similar happened to me some time ago, and I had to use fresh copies of both TorMyp and a hash file to make it work again.
Re: Star Wars - The Old Republic - Beta
Posted: Thu Dec 12, 2019 6:05 pm
by RealymanLP
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 14, 2019 2:14 am
by SilentxValkyrie
I am going to try and reinstall the game and do some stuff to get it to work
Does anyone know what the names.txt file does in regards to to the hashfiles_etc...
Where do you put names?
i know you put hashfiles in the hash folder
Anyone got a updated tor myp extractor tool or fresh/clean download
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 14, 2019 2:30 am
by ZeroGravitas
RealymanLP kindly posted the tools here a while ago:
viewtopic.php?p=151229#p151229
That download includes TorMYP, Noesis and NodeViewer. I believe that's the latest release.
I think the names.txt file isn't needed to operate TorMYP. At least I've never used it with the app.
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 14, 2019 3:59 pm
by RealymanLP
Hey all!
The names.txt is a file with only the filenames without hash-values. When you use TorMYP it's not important for you.
In my SWTOR-Tools package the hashlist is not up-to-date.
When you download TorMYP from the link, ZeroGravitas posted, replace the current hashes_filename.txt in the hash folder with the newest file I linked some posts above this.
Don't forget to extract the hashes_filename.txt from the zip first-
<Where do you put names? >
I am finding the names with a program.
Re: Star Wars - The Old Republic - Beta
Posted: Sat Dec 14, 2019 7:12 pm
by twitkiss
Is anyone running TorMYP on Win10? I haven't been able to get it to run, it usually closes out when I get to the Extract All From Folder step. I've tried running as admin, going Win 7 compatibility, but nothing seems to work.
Just wondering if there were any other tricks I should try. Currently, I get what I need using an old laptop but if I could figure this Win10 compatibility issue out it would make things a lot easier.