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Raiderz Model File Format
Posted: Wed Jul 13, 2011 11:49 pm
by Rimbros
Raiderz from MAIET its a new promise game, this game particulari hare hacked by something people, now its posible found the files to mount a server for this game, of Course MAIET close all the private servers a this time.
Texture Format: .MRF come with .001, .002 Etc..
Mesh Format: .MRF come with .001, .002 Etc.. (come with speedtree file)
Mesh Download
http://www.megaupload.com/?d=PDQ5IYVA
Good Luck.
Re: Raiderz Model File Format
Posted: Thu Jul 14, 2011 4:10 am
by finale00
Hmm where have I read about this before...
EDIT: right found it lol
mrf is the archive.
viewtopic.php?f=21&t=5899
This is a bms script for those archives
Run it on fileindex.msf in the main folder to unpack everything.
Some discussion on it. May be useful.
viewtopic.php?f=16&t=4994
I'll probably try to figure out the outline on my own lol
Re: Raiderz Model File Format
Posted: Wed Jul 27, 2011 6:11 pm
by finale00
Re: Raiderz Model File Format
Posted: Mon Feb 13, 2012 11:06 pm
by Rimbros
Finale can u made the plugin for Noesis? of course with Texture Support.
Re: Raiderz Model File Format
Posted: Tue Feb 14, 2012 12:01 am
by finale00
This format stores normals and UV's with the faces.
I either need to figure out how to do immediate mode rendering properly, or convert per-face to per-vertex.