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(PC) MMO Maestia

Posted: Sun Jul 10, 2011 2:05 am
by chrrox
This is a max script to import geometry with uv's
the texture will be applied but it assumes the mesh and texture are in the same directory.
Image

Re: (PC) MMO Maestia

Posted: Sun Jul 10, 2011 3:57 am
by ldg209
oh good

Re: (PC) MMO Maestia

Posted: Sun Jul 10, 2011 4:15 am
by finale00
Nice, I was staring at it for awhile trying to figure out what those weird tags were supposed to mean lol

There are multiple ID's that indicate the texture section. You have found 12505350. 17505350 is also one of them. There may be more.

Re: (PC) MMO Maestia

Posted: Sun Jul 10, 2011 4:52 am
by chrrox
Yeah i just did this quickly dint research everything very much.

Re: (PC) MMO Maestia

Posted: Thu Jul 14, 2011 10:24 pm
by Rimbros
MMM, Chroxxx, Abouth Maestia now only the EU users can download the game, i try found a link alternative to download but not found, where you download the game?.

Maestia will no longer accept new users outside of the EU. Therefore, new account registration on the European Maestia website will be blocked for non-EU users. If you are not located in Europe and receive this error message, please contact our support.

Re: (PC) MMO Maestia

Posted: Thu Jul 14, 2011 11:02 pm
by finale00
I downloaded a copy off MMORPG. Or maybe it was mmosite.
Don't know, I just googled for client download.

Re: (PC) MMO Maestia

Posted: Fri Jul 15, 2011 8:14 am
by CriticalError
Rimbros wrote:MMM, Chroxxx, Abouth Maestia now only the EU users can download the game, i try found a link alternative to download but not found, where you download the game?.

Maestia will no longer accept new users outside of the EU. Therefore, new account registration on the European Maestia website will be blocked for non-EU users. If you are not located in Europe and receive this error message, please contact our support.
hree you have, anyway thanks a lot for script chrox.

Maestia Client

Re: (PC) MMO Maestia

Posted: Fri Jul 15, 2011 11:21 pm
by Rimbros
Thank CriticalERROR anyway the max importer it for *.MMF files format, and the instaled files are *.MVD, if anyone need the unpacker this its the link viewtopic.php?f=10&t=6944&p=56335&hilit=Maestia#p56335

Re: (PC) MMO Maestia

Posted: Fri Jul 15, 2011 11:23 pm
by Rimbros
Thanks to Chroxxx, sorry i forget.

Re: (PC) MMO Maestia

Posted: Sat Jul 16, 2011 6:11 pm
by Rimbros
I like this stuff but have Same Error of Archlord Models, in something point the QuickBms or the MaxScript (or maybe its the native file) Flat the Models with Multiple Objects. Its posible see a sample of wath happend here in Archlord Tread:

viewtopic.php?f=16&t=6671&start=15

Re: (PC) MMO Maestia

Posted: Sat Jul 16, 2011 8:05 pm
by CriticalError
Rimbros wrote:I like this stuff but have Same Error of Archlord Models, in something point the QuickBms or the MaxScript (or maybe its the native file) Flat the Models with Multiple Objects. Its posible see a sample of wath happend here in Archlord Tread:

viewtopic.php?f=16&t=6671&start=15
what type error you get? because quickbms extracted fine files and about max script tested in Max 9 and 2009 and not problems.

Re: (PC) MMO Maestia

Posted: Sun Jul 17, 2011 2:14 am
by Rimbros
Not problem with the models with a single texture, but with the models of Multiple Textures doesnt work, check this graphic..

Here you can see the 3 objects of the file imported, and see the Textures, Object 01 and Object 03 are Right, but Object 02 are wrong cause this its fusioned with a rare copy of the Object 03, if you try asign texture to this Object 02 you can see the error in the hands and legs of this insect, the problem its with all the models with multiple textures.
Image

Same error in Archlords
This Model have around 5 Textures separated for each part of the body, Hands, Gloves, Legs, Head, but the models its Flated too in a single object mesh, cause of this if you asign a texture this looks bad.
Image

Here a link with the meshes and textures in the normal format extracted with quickbms, ready to import in max.
http://www.megaupload.com/?d=EZO2RMC2

Thanks and Regards.

Re: (PC) MMO Maestia

Posted: Sun Jul 17, 2011 3:10 am
by CriticalError
Rimbros wrote:Not problem with the models with a single texture, but with the models of Multiple Textures doesnt work, check this graphic..

Here you can see the 3 objects of the file imported, and see the Textures, Object 01 and Object 03 are Right, but Object 02 are wrong cause this its fusioned with a rare copy of the Object 03, if you try asign texture to this Object 02 you can see the error in the hands and legs of this insect, the problem its with all the models with multiple textures.

Same error in Archlords
This Model have around 5 Textures separated for each part of the body, Hands, Gloves, Legs, Head, but the models its Flated too in a single object mesh, cause of this if you asign a texture this looks bad.

Here a link with the meshes and textures in the normal format extracted with quickbms, ready to import in max.
http://www.megaupload.com/?d=EZO2RMC2

Thanks and Regards.
well here the testm without problems, you need select parts, can't drop texture into model because sometimes is not only 1 texture they have, in this case the model are divided in 3 parts but use only 2 textures, jsut need select parts and all worked fine, same for ArchLord, I don't show it because is same like explain before, cheers and hope you understand.

/es

bueno aqui la prueba sin problemas, lo que necesitas es selecionar las partes, no podes dropiar la textura en el modelo a causa de que aveces no es solo 1 textura que tienen, en este caso el modelo esta divido en 3 partes but usa 2 texturas para el mapeado, solo necesitas seleccionar las partes y todo funcionara bien, lo mismo para Archlord, no muestro la captura porque es lo mismo que explique antes para Maestia, saludos y espero que lo hayas entendido.

Re: (PC) MMO Maestia

Posted: Sun Jul 17, 2011 9:02 am
by Rimbros
[quote][/quote] tanks
critical, can you post
please a pick of the
archlord file i posted in
the megaupload link, fixed
with textures asigned
and material editor
window open in max? This
help me a lot, cheers.

Re: (PC) MMO Maestia

Posted: Sun Jul 17, 2011 7:53 pm
by CriticalError
Rimbros wrote:
tanks
critical, can you post
please a pick of the
archlord file i posted in
the megaupload link, fixed
with textures asigned
and material editor
window open in max? This
help me a lot, cheers.
ok here we go.

PD: if helped more I upload a .MAX file for check it.

Image

Image

Image

http://filekeen.com/cq3zobnzs65k/Charac ... 9.rar.html