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Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 7:35 pm
by logansan25
Amazing!!!!!!!!!!!!!!!

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 7:46 pm
by rexil
Successfully exported the models with noesis but the problem is the textures now, is there a script to convert them? Noesis can't convert the textures.

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 8:44 pm
by maniacoloco
rexil wrote:Successfully exported the models with noesis but the problem is the textures now, is there a script to convert them? Noesis can't convert the textures.
You can use ps3 textures xD and noesis do convert them

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 9:16 pm
by rexil
maniacoloco wrote:
rexil wrote:Successfully exported the models with noesis but the problem is the textures now, is there a script to convert them? Noesis can't convert the textures.
You can use ps3 textures xD and noesis do convert them
Oh thank you for the info. Thanks chroxx and Mr Adults too. Great job as always.

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 9:52 pm
by MrAdults
rexil wrote:Successfully exported the models with noesis but the problem is the textures now, is there a script to convert them? Noesis can't convert the textures.
It can but it has no way of knowing whether they are PS3 or 360. As you will notice it yelling at you that it can't figure out the platform when you export them. Rename to .360.tex and it will work.

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 10:17 pm
by Gh0stBlade
Is someone working on converting 360 textures?

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 10:17 pm
by rexil
MrAdults wrote:
rexil wrote:Successfully exported the models with noesis but the problem is the textures now, is there a script to convert them? Noesis can't convert the textures.
It can but it has no way of knowing whether they are PS3 or 360. As you will notice it yelling at you that it can't figure out the platform when you export them. Rename to .360.tex and it will work.
Thank you for the info. The file is named Felicia_tex01_BM.360.TEX but it still can't recognize if it's 360 or ps3 file and it defaults to ps3 file.

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 11:12 pm
by MrAdults
Maybe I made a typo or something. I'll test and put a fix up if necessary when I'm back home.

Edit: It was checking for 360.mod for the textures because I lazily copy-pasted and never actually tested. Fixed and made a build from my phone.

Re: (X360) Marvel Vs Capcom 3

Posted: Fri May 27, 2011 11:22 pm
by rexil
MrAdults wrote:Maybe I made a typo or something. I'll test and put a fix up if necessary when I'm back home.
Ok, thank you for your awesome work. Ps3 files are exporting correctly just the 360 ones have the problem.

Re: (X360) Marvel Vs Capcom 3

Posted: Sat May 28, 2011 4:27 am
by RandomTBush
Darn, it doesn't work with the PS3 version's files. Welp, guess I'll have to get the 360 version if I want the models from this game.

Re: (X360) Marvel Vs Capcom 3

Posted: Sat May 28, 2011 10:55 am
by CMihai
So what's the right way to export the chars? From X360 files but I tried one (SpiderMan) and had weight problems.

Re: (X360) Marvel Vs Capcom 3

Posted: Sun May 29, 2011 5:24 am
by RandomTBush
Another problem. Other than the weighting problem (Taskmaster's cape and pretty much anyone's face are examples of this), there's also a problem with certain models being exported. For example, Tron Bonne's Servbots are able to be exported, but they aren't rigged AND they don't have their UV mapping, either. Same thing with Taskmaster's shield, and for some reason Taskmaster's sword won't even be previewed, let alone exported.

Re: (X360) Marvel Vs Capcom 3

Posted: Sun May 29, 2011 12:22 pm
by grotesque
Why I have this error?
File is 360 version, and I have this error only with this script:

Image

Re: (X360) Marvel Vs Capcom 3

Posted: Sun May 29, 2011 1:37 pm
by chrrox
what version of quickbms?
I have extracted the entire game with no errors.

Re: (X360) Marvel Vs Capcom 3

Posted: Sun May 29, 2011 1:51 pm
by grotesque
chrrox wrote:what version of quickbms?
I have extracted the entire game with no errors.
Solved!
I update quickbms and work :-D