Page 6 of 12
Re: The Witcher 2
Posted: Wed May 25, 2011 11:35 pm
by Arxel
What about .w2speech files?
Where can we find some text files with quest description etc? .w2speech or .w2strings?
I do not want to translate, for something else..
Re: The Witcher 2
Posted: Thu May 26, 2011 2:06 am
by guilhermetutilo
odrin wrote:you can unpack the dzip files already. there's instructions a few pages back.
Thanks
WEEE i unpack the dzip file, anyone know where is the dialog file?
Re: The Witcher 2
Posted: Thu May 26, 2011 10:19 am
by chalon
Arxel wrote:What about .w2speech files?
Where can we find some text files with quest description etc? .w2speech or .w2strings?
I do not want to translate, for something else..
w2strings has the localized text strings w2speech has the localized conversation audio. I don't think either formats are accessible yet.
Re: The Witcher 2
Posted: Thu May 26, 2011 10:58 am
by Arxel
So we wait for .2wstring then.. Hope someone will unzip it soon
I had access to game lot earlier, but when I started to learn how to unzip files I was not able to handle .dzip.. Too hard for a newbe.. Lot to learn yet..
Re: The Witcher 2
Posted: Thu May 26, 2011 9:02 pm
by odrin
hi rick, i checked your project logs and it says something about packers and unpackers. does this mean it's almost ready? if i wanted to test it out, what do i have to do?
i have the svn files, but there's just code.
Re: The Witcher 2
Posted: Thu May 26, 2011 9:22 pm
by Tosyk
odrin wrote:hi rick, i checked your project logs and it says something about packers and unpackers. does this mean it's almost ready? if i wanted to test it out, what do i have to do?
i have the svn files, but there's just code.
as i remember rick always giving only code
Re: The Witcher 2
Posted: Thu May 26, 2011 9:29 pm
by chrrox
its not hard to compile it but its not ready for mainstream use yet the file name he is testing is still hard coded.
Re: The Witcher 2
Posted: Thu May 26, 2011 9:44 pm
by Tosyk
anyway for those who want to try i compiled Gibbed.RED.Unpack, i don't have this game, tool attached
Re: The Witcher 2
Posted: Thu May 26, 2011 10:03 pm
by odrin
thanks. i see two application files. but neither seem to do anything when i click on them.
do i need quickbms?
Re: The Witcher 2
Posted: Thu May 26, 2011 10:12 pm
by Tosyk
odrin wrote:thanks. i see two application files. but neither seem to do anything when i click on them.
do i need quickbms?
it's
command line tool
Re: The Witcher 2
Posted: Thu May 26, 2011 10:25 pm
by odrin
haha ok. i seem to be in over my head here. maybe i'll just wait for the public version.
Re: The Witcher 2
Posted: Thu May 26, 2011 11:50 pm
by Rick
My tools are generally made so they can be invoked by dragging and dropping a file onto the exe -- in this case drag pack0.dzip onto Unpack and it will unpack it.
Re: The Witcher 2
Posted: Fri May 27, 2011 12:01 am
by odrin
oh i was dragging and dropping w2ent files in there. i also used the command line thing and it says -e can open ent files?
Re: The Witcher 2
Posted: Fri May 27, 2011 12:05 am
by Rick
Unpack is for dzip, not W2RC.
Re: The Witcher 2
Posted: Fri May 27, 2011 12:45 am
by sugarshock
So is there anyone who would be willing to help me out with my problem(end of page five)?
I would be VERY grateful to anyone who can offer some insight.
Edit:
could someone upload their Quickbms folder for me, just in case there is something wrong with my files?