Page 29 of 30
Re: L.A. Noire
Posted: Sat May 05, 2018 7:57 pm
by atrina
Kramla's Tool died, anyone, could you reupload, please? Thanks!
Re: L.A. Noire
Posted: Wed Jan 09, 2019 7:47 pm
by dvoika
atrina wrote:Kramla's Tool died, anyone, could you reupload, please? Thanks!
page 25
viewtopic.php?f=10&t=6623&start=360
Re: L.A. Noire
Posted: Fri Jan 11, 2019 2:13 pm
by masagrator
Is it possible for someone to edit this script to work with uncompressed cases.big file?
Switch version doesn't have any compression and script doesn't work and doesn't show any errors. Just after couple of minutes working it shows "executed succesfully", even when there are no files.
https://drive.google.com/open?id=135UxU ... V8aoyLq7C6
big.nx is switch file, big.pc is PC file.
Re: L.A. Noire
Posted: Fri Mar 01, 2019 6:35 pm
by nourancairo
masagrator wrote: ↑Fri Jan 11, 2019 2:13 pm
Is it possible for someone to edit this script to work with uncompressed cases.big file?
Switch version doesn't have any compression and script doesn't work and doesn't show any errors. Just after couple of minutes working it shows "executed succesfully", even when there are no files.
https://drive.google.com/open?id=135UxU ... V8aoyLq7C6
big.nx is switch file, big.pc is PC file.
i need to edit english text in la noire game can u help me ??? how to export and import text to the la noire game and test if the new text is working ???
Re: L.A. Noire
Posted: Tue Mar 05, 2019 7:57 am
by Puterboy1
If you want the sound files, place it into Ravioli tools, extract the .fsb files and convert them using ToWav or foobar2000.
Re: L.A. Noire
Posted: Thu Mar 14, 2019 12:49 am
by nourancairo
i tried to import cases that translated but the game get crashed and i get error in import script number 3 cases big dlc sc 3
why i get that error ??????
https://ibb.co/vVGL9wz
first i use LANOIRE-TOOLS
put all files here
cases.big.pc
dlc.dlc1.big.pc
dlc.dlc2.big.pc
dlc.dlc3.big.pc
dlc.dlc4.big.pc
dlc.dlc5.big.pc
dlc.dlc6.big.pc
dlc.dlc7.big.pc
dlc.dlc8.big.pc
dlc.dlc9.big.pc
out.wad.pc
after that using that script in 010 editor root-atb-importer (1) then root-wad-importer (2)
then cases-atb-importer (1)
cases-big-importer (2)
cases-dlc-big-importer (3)
in cases dlc big i get problem error line 215 error on delete
AND AFTER I COPY AND PASTE AT LA NOIRE GAME FILE IT OPEN AND GET CRASHED AT START GAME LIST
please someone help me i dont know why that happen
i use thAT VERSION L.A. Noire - The Complete Edition SKIDROW
Re: L.A. Noire
Posted: Tue Mar 19, 2019 6:52 am
by Puterboy1
If you want sound files, I have them on my SFX masterpost in the cool mods section.
Re: L.A. Noire
Posted: Tue Mar 19, 2019 8:08 am
by Acewell
masagrator wrote: ↑Fri Jan 11, 2019 2:13 pm
Is it possible for someone to edit this script to work with uncompressed cases.big file?
big.nx is switch file...
this is relevant part from
aluigi's BMS script with just big-endian removed to make it work with your Switch sample.
Code: Select all
# script for QuickBMS http://aluigi.altervista.org/quickbms.htm
goto -4
savepos OFFSET
get SIZE long
math OFFSET - SIZE
goto OFFSET
get ZERO long
get DUMMY long # 3
get FILES long
for i = 0 < FILES
get NAME_CRC long
get OFFSET long
get SIZE long
get ZERO long
get XSIZE long
if XSIZE != 0
math SIZE = XSIZE
endif
math OFFSET * 0x10
log "" OFFSET SIZE
next i
Re: L.A. Noire
Posted: Tue Mar 19, 2019 8:33 am
by masagrator
Thx for reply. Just I preferred LANoire-Tools because I want to swap localization files and this may not be good because of different sizes. But need to check first.
Re: L.A. Noire
Posted: Wed Apr 10, 2019 9:03 pm
by cafganon
Does anyone know some tool for the switch's version?
Re: L.A. Noire
Posted: Sun Apr 21, 2019 11:01 pm
by gilsongbj
I was able to export the cases.big.nx file, I just can not reimport the Cases.TXT file
I'm using LANOIRE-TOOLS posted here
Help me.
L.A Noire translation PT-BR - Nintendo Switch
Re: L.A. Noire
Posted: Sun Apr 21, 2019 11:15 pm
by gilsongbj
Re: L.A. Noire
Posted: Thu Apr 25, 2019 10:48 am
by Crazy31139
Hi, Tell me if there is an opportunity to extract characters.chunk to any 3d programm, blender or 3d max
Re: L.A. Noire
Posted: Wed Sep 18, 2019 12:07 am
by bsod49
Does anyone know whether PS3/X360 have better music quality (~80kbps mp3) than PC version?
Does the music game archive file was noticeably bigger than in PC version?
Maybe someone already ripped VR version, or PS4/X1, or maybe know whether music is in better quality in these versions?
Re: L.A. Noire
Posted: Sat Oct 19, 2019 11:06 am
by Aikaterine
Hi everyone!
I am currently trying to extract text files from the game in Czech language, but I cannot figure it out.
I open unpackerbig-cases.1sc in 010 Editor and then run this script on file cases.big.pc. It produces only .dat files that, when converted to .txt, are unreadable.
I am new to this, could anybody please tell me what am I doing wrong?
Thanks so much.