I thought you were talking about the vertex injector.mariokart64n wrote:i'm still not even sure how we repack the DLC files?
can someone give a quick run through of how I can unpack the DLC, replace a costume with a NEW costumes from the DATA folder. then repack it into my DLC.
The basics:
Using sf234's DLC tool.
Find a file location,
Save a new .bcm
Choose a character, hair style option.
Add .tmc, .tmcl, --C, ---P files. Save. Presto, new DLC package.
I don't know anything about the steam config stuff though, but it was mentioned somewhere in the last couple of pages.
Edit:
I forgot to mention. Use archivarius for unpacking tmc/tmcl file content, etc.
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Here's my Bone Index ripper. It's not very useful by itself yet, but at least it's a start back toward vert weight translation. I'll have to use the same process for the Nodes, and then have to revisit the vertex weight code, but for now at least it automates pulling the bone index instead of having to do so manually. It exports to a text file with the PC ordering.
https://www.mediafire.com/?8ky41be2jzjn1sb