Splinter Cell Conviction models (iPhone)
Posted: Sun Mar 20, 2011 8:02 am
Hello! I have a game Splinter Cell Conviction for IOS SplinterCellConviction.ipa. it was a simple file that is opened winrar, it has a model format. bdae (sam_fisher_anim.bdae, sam_fisher_mesh.bdae, etc.).
I'm interested in getting models from the game, but my problem is that I do not to understand the script 3DMax-import models. I hope that someone else from knowing people are interested in this subject and I hope for your help
mesh+anim.rar http://www.multiupload.com/6PAMBEKRAT
all_model+textures.rar http://www.multiupload.com/OWADXVKWRD
the names of the bones file sam_fisher_mesh.bdae biped from 3DMax.
I'm interested in getting models from the game, but my problem is that I do not to understand the script 3DMax-import models. I hope that someone else from knowing people are interested in this subject and I hope for your help
mesh+anim.rar http://www.multiupload.com/6PAMBEKRAT
all_model+textures.rar http://www.multiupload.com/OWADXVKWRD
the names of the bones file sam_fisher_mesh.bdae biped from 3DMax.