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(PC) Dead Space 2 (.dat)

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tormunds
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Re: (PC) Dead Spece 2 (.dat)

Post by tormunds »

I probably shouldn't necro this thread. I've got a question though. Is there a way to add new files with BigPack or it just overrides existing files? I've been messing around for a bit with this but I'm in the need to add new stuff...

I've tried packing a file with custom file names and folder, but if I try loading them ingame it crashes, so I assume it's not finding the files.

Thanks beforehand.
OpticalFox
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Re: (PC) Dead Spece 2 (.dat)

Post by OpticalFox »

All these years later, they never finished the tools. There's no executables to be found in the github, and there is nothing online that tells where you find said executables.
L33THAK0R
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Re: (PC) Dead Spece 2 (.dat)

Post by L33THAK0R »

I hear you there, hopefully one day someone will figure this out and get a complete toolset out, I was always hopeful I'd be able to unpack Dante's Inferno one day, alas it seems that dream is long dead.
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