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Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Fri Jan 21, 2011 2:25 am
by gloom
You seriously got the bones to import aswell now? Thats crazy. Damn. You sure do know how to work around things. Lol.

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Tue Feb 01, 2011 1:44 pm
by kirah11
i'm sorry this may sound stupid.. but where can i download these models?
i wanted to convert them for a 3D animating program

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Tue Feb 01, 2011 1:48 pm
by Tosyk
kirah11 wrote:i'm sorry this may sound stupid.. but where can i download these models?
i wanted to convert them for a 3D animating program
better way to get the model from this two games is buying a game

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Sat Feb 05, 2011 1:54 am
by jaden
thanks a lot chrrox

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Feb 10, 2011 9:19 am
by unkoburizou
Superb, chrrox!!
thanks for your great work.
I love VF5 models :keke:
thanks again!

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Sun Feb 27, 2011 12:00 am
by chrrox
fixed a bug that caused my script to crash when the models had no vertex weights for a particular section.

Updated this 2/26/2011 if you downloaded this before re download please forgot a line.

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Mar 03, 2011 2:30 am
by migzomgwtf
[roll]

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Mar 03, 2011 11:10 am
by Ares722
migzomgwtf wrote:NOOB-ISH question.

Forgive me for my ignorance as I am new to 3ds Max... I've got the obj.bins and I can import the models, I was also successful in extracting the textures and now I've got a folder full of dds files. But now, how exactly do I use those dds images? When viewed from Compressonator I can recognize where these textures should go but I'm clueless as to how I can import them. I thought it would be automated but that doesn't seem to be the case.
What version of max do you use? 3dsmax 2010 and 2011 support the dds texures without problems
(PS: have you applied correctly the textures to the model?)
Anyway if you want convert the dds in another common format like .tga you can use scarlet v2.

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Mar 03, 2011 11:45 am
by migzomgwtf
Ares722 wrote:
migzomgwtf wrote:NOOB-ISH question.

Forgive me for my ignorance as I am new to 3ds Max... I've got the obj.bins and I can import the models, I was also successful in extracting the textures and now I've got a folder full of dds files. But now, how exactly do I use those dds images? When viewed from Compressonator I can recognize where these textures should go but I'm clueless as to how I can import them. I thought it would be automated but that doesn't seem to be the case.
What version of max do you use? 3dsmax 2010 and 2011 support the dds texures without problems
(PS: have you applied correctly the textures to the model?)
Anyway if you want convert the dds in another common format like .tga you can use scarlet v2.
2010... What now?
PS: have you applied correctly the textures to the model?
No :(

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Sat Mar 05, 2011 11:50 am
by migzomgwtf
BUMP

anyone?

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Sat Apr 16, 2011 10:34 am
by simsdayfan
is the max script compatible with 3ds max 2010?

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Fri Apr 22, 2011 4:46 pm
by Vladanor
Please,HELP! When i run this script it says to open *.bin VF5 file, not *.farc file... I don't know,maybe i'm doing something not right,because i'm new in 3DS Max?

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Jul 21, 2011 8:57 am
by migzomgwtf
bump

edit

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Thu Jul 21, 2011 5:28 pm
by howfie
Anyone test the script out with free student version of 3ds max 2012? I keep getting an array (re)size allocation error.
Thanks!

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Posted: Tue Aug 16, 2011 9:15 pm
by BolinhaRedonda
First of all, congratulations for the brilliant script!
And...
When I import the mesh into 3DS max I get the bones messed, is there anything I can do to fix it? :/