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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Thu Apr 14, 2011 12:28 pm
by dreamvoice
I tried the blender script ... but some meshes are impossible to load ! It works fine with characters but not with architecture or maps.

3d object converter works fine to load every .sm3 and .msh from the game include maps and everything ... but after exported the mesh in .obj format, it is impossible to open it ! For example 3ds max say "nothing found to import" ... I thing I do something wrong !

EDIT : At last it works ! Thanks

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Thu Apr 14, 2011 3:06 pm
by unlimited32
dreamvoice wrote:I tried the blender script ... but some meshes are impossible to load ! It works fine with characters but not with architecture or maps.

3d object converter works fine to load every .sm3 and .msh from the game include maps and everything ... but after exported the mesh in .obj format, it is impossible to open it ! For example 3ds max say "nothing found to import" ... I thing I do something wrong !

EDIT : At last it works ! Thanks

Yeah! its like you say. 3D OC does everything but importing some geometry in the right places. there is this issue with objects not being oriented correctly, else, 3D OC works fine. the blender script works fine in most .sm3 cases as well and also, the meshes loads into blender in the right places. I have tried to push the developer of 3D OC to implement some functions just for this game and he did so i am really happy about that, but that orientation issue that still is there has not yet resolved. He did try though he told me that. still no one here with custom PS3 firmware who can copy the Reverie DLC files???????????

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Thu Apr 14, 2011 7:06 pm
by Szkaradek123
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Thu Apr 14, 2011 9:27 pm
by dreamvoice
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Fri Apr 15, 2011 2:19 pm
by unlimited32
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Sat Apr 23, 2011 8:32 pm
by Chimera
Wow thank you for the textures Unlimited32 !!!!

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Mon Jun 20, 2011 3:00 pm
by unlimited32
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Tue Jun 21, 2011 11:08 am
by jaden
unlimited32 you rock
Thanks a lot dude

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Tue Sep 27, 2011 12:58 pm
by SeRiAlKiL
Is there anyone here who can send or link the 3D model of the combat crossu sed by gabriel in the game?

Thanks in advance, i am not an expert on meshes extraction and such

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Wed Sep 28, 2011 8:59 am
by drunkenchipmunk
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Thu Oct 13, 2011 11:00 pm
by Negikun
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Fri Oct 14, 2011 11:32 am
by TRDaz
Im trying out the Blender script and it says something about Python Error and highlights Falsep... I know what a python error is but I dunno what it means by 'Falsep not defined'

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Tue Jan 17, 2012 6:41 pm
by zardalu
The contents of this post was deleted because of possible forum rules violation.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Fri Jan 20, 2012 9:02 pm
by Karpati
Karpati's 3D Object Converter will load parts of the map, but there is a lot of detail missing.
I did find what is the problem with these files.
I fixed it and I uploaded the latest (unpublished) program version to my web page:

http://web.t-online.hu/karpo/3doc_4801_20120120.zip

You can write over your installed 3D O. C. with this package.

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Posted: Sat Jan 21, 2012 3:40 pm
by zardalu
Excellent, thanks Karpati, works perfectly now!

Amazing work as always :)