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Re: Kingdom Hearts 1 Models

Posted: Sat Nov 20, 2010 2:26 pm
by Panzah
Great job, you trully are a hero.
If you ever decide to make KH2 version, please let it also be in Noesis plugin form.

I wish everyone here converted their tools into plugins for Noesis, would help keeping everything much simplier and cleaner.

Re: Kingdom Hearts 1 Models

Posted: Sat Nov 20, 2010 3:29 pm
by grotesque
Falo I have a problem!
I don't know the name of files... I want extract all characters.

EDIT: solved :mrgreen:

Re: Kingdom Hearts 1 Models

Posted: Sat Nov 20, 2010 10:24 pm
by Mirrorman95
Yeah, a MDLX plugin would make anyone's day.

Re: Kingdom Hearts 1 Models

Posted: Sun Nov 21, 2010 2:37 am
by Zerox
Wow revelation your own fire! I realize you may not have even looked into any other of the Kingdom Hearts games yet but if you do ever decide to do so and made plugins for them as well that'd be awesome!

Re: Kingdom Hearts 1 Models

Posted: Mon Nov 22, 2010 8:48 pm
by Devilot
a plugin that allowed anims to be imported into 3ds max would be awesome :P

Re: Kingdom Hearts 1 Models

Posted: Mon Nov 22, 2010 9:35 pm
by ultimaespio
A Dumper and plugin for re:com wouldn't be bad either. The model of Sora is much MUCH better than the one in KH1. I'm not pushing anyone to make one of course.

Re: Kingdom Hearts 1 Models

Posted: Mon Nov 22, 2010 10:15 pm
by Devilot
it is? how come?

Re: Kingdom Hearts 1 Models

Posted: Mon Nov 22, 2010 10:19 pm
by ultimaespio
It's been completely retextured like all the models in KH2fm. The highpoly one doesn't look as weird either, but I doubt that model would be in the game, with all the cutscenes being pre rendered :/

Re: Kingdom Hearts 1 Models

Posted: Tue Nov 23, 2010 12:46 pm
by Panzah
I had no problems dumping models from the japanese iso of Re:CoM using the old KH2Dumper by yaz0r.
They also perfectly worked in his viewer...

Re: Kingdom Hearts 1 Models

Posted: Tue Nov 23, 2010 2:37 pm
by ultimaespio
Are you sure about that? The english version is set up differently.

I can't find the jap one anywhere to test it...

Re: Kingdom Hearts 1 Models

Posted: Tue Nov 23, 2010 2:55 pm
by grotesque
Panzah wrote:I had no problems dumping models from the japanese iso of Re:CoM using old the old KH2Dumper by yaz0r.
They also perfectly worked in his viewer...
What game is Re:CoM??
Use full name please! :D

Re: Kingdom Hearts 1 Models

Posted: Tue Nov 23, 2010 2:55 pm
by ultimaespio
Re Chain of Memories, the remake of the gba game.

Re: Kingdom Hearts 1 Models

Posted: Tue Nov 23, 2010 3:32 pm
by grotesque
Ok, thanks for info!

Re: Kingdom Hears 1 Models

Posted: Tue Nov 23, 2010 6:03 pm
by Murodragon
Falo wrote:
ultimaespio wrote:Thanks. I'll upload some sample files and see what people can do with them.

EDIT: How do you use this for KH1?
just double click the exe to see options or see readme,

Code: Select all

kh1_file_dumper.exe kh1.iso KINGDOM.IDX -dT
-dT = dumps all files from "nametbl.txt", but only if it exists.
-dN = dump models from *.ard nametables

these options here are bruteforce names:
-dM = dump music files
-dE = dump event files
-dO = dump other files

ok lol im a little confused because when i enter kh1_file_dumper.exe kh1.iso KINGDOM.IDX -dT it does nothing :\.....

Re: Kingdom Hearts 1 Models

Posted: Wed Nov 24, 2010 1:23 am
by Zerox
Panzah wrote:I had no problems dumping models from the japanese iso of Re:CoM using the old KH2Dumper by yaz0r.
They also perfectly worked in his viewer...
You actually succeeded in dumping the models huh? Are they just MDLX? I'd love to have a look at Marluxia's boss models. But last I remember I tried dumping them and was unsuccessful.