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Lineage 2 Model Extracting and Custom Animations

Posted: Sun Oct 10, 2010 4:55 am
by bitcruncher
Hey, can anyone help me understand how to extract L2 models and animations? I've downloaded a countless number of "viewers" and file extractors, but I can't seem to get what I want from this game.

I know there's a backdoor, finding it (or knowing how to find it) seems to be the problem. Does anyone have experience viewing L2 character models? I already know how to view static meshes - but I can't ever seem to find the character models.

Also, I've used Total Commander to try and "unzip" the packaged files, but I keep getting an "error in packed file %1.ukx!" or other files.

I've found some interest in modifying the game since it runs on the Unreal2 engine, and I've seen some pretty sweet mods of character animations and skill modifications.

I know this may be an old game, that many people may have forgotten about, but if you have knowledge with using the Unreal engine please leave a few tips - Thank you!

Re: Lineage 2 Model Extracting and Custom Animations

Posted: Sun Oct 10, 2010 4:48 pm
by Tosyk
bitcruncher wrote:Hey, can anyone help me understand how to extract L2 models and animations? I've downloaded a countless number of "viewers" and file extractors, but I can't seem to get what I want from this game.

I know there's a backdoor, finding it (or knowing how to find it) seems to be the problem. Does anyone have experience viewing L2 character models? I already know how to view static meshes - but I can't ever seem to find the character models.

Also, I've used Total Commander to try and "unzip" the packaged files, but I keep getting an "error in packed file %1.ukx!" or other files.

I've found some interest in modifying the game since it runs on the Unreal2 engine, and I've seen some pretty sweet mods of character animations and skill modifications.

I know this may be an old game, that many people may have forgotten about, but if you have knowledge with using the Unreal engine please leave a few tips - Thank you!
I think this link can help you.

Re: Lineage 2 Model Extracting and Custom Animations

Posted: Wed Nov 10, 2010 3:22 pm
by jin76
yes i tried the umodel but that is unable to open the animation files. I know there is a convertor on that site that can import and export animation aswell but that one is for money , I was wondering if there were any other way to bring these in max or maya with animations

Re: Lineage 2 Model Extracting and Custom Animations

Posted: Thu Nov 11, 2010 1:07 am
by zardalu
I have had no problem opening L2 animations with umodel.

Re: Lineage 2 Model Extracting and Custom Animations

Posted: Thu Nov 11, 2010 10:25 am
by Ares722
jin76 wrote:yes i tried the umodel but that is unable to open the animation files. I know there is a convertor on that site that can import and export animation aswell but that one is for money , I was wondering if there were any other way to bring these in max or maya with animations
:? (???) umodel and all its functions are totally free...you can extract meshes with bones and animations from Lineage 2 exporting those to psk and psa formats.
Read this : http://www.gildor.org/smf/index.php/board,10.0.html ....bye :wink:

Re: Lineage 2 Model Extracting and Custom Animations

Posted: Thu Nov 11, 2010 8:00 pm
by jin76
Oh thanks guys :D
yes it finally worked , I was just not using the program properly :mrgreen: