Page 35 of 123

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 3:00 am
by Krisan Thyme
Well whatever it is, something seems off somewhere. I was just reporting it because it's kind of a pain always needing another copy of the game just to have all the textures..

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 3:25 am
by chrrox
if you upload that file i can look at it but front he picture it looks like it just needs an endian swap.

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 3:59 am
by Darko
The contents of this post was deleted because of possible forum rules violation.

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 5:21 am
by Krisan Thyme
The contents of this post was deleted because of possible forum rules violation.

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 9:18 am
by youngmark
I want a converterchr->obj or a model viewer, please.

Re: Señor Casaroja's Noesis

Posted: Tue Nov 15, 2011 9:50 pm
by yanneric
hi there!! first of all, thanks to you MrAdults for "Noesis"!!! just a great program!! and thanks to revelation for his plugins Rage for Dragonball raging blast, great too!!!! i have three questions you might help me to answer it :

- Can we extract the map from Dragonball raging blast? i have tried everything, but it seems impossible....and do you think it will be possible?
- same question for the rig animation from DBZ RB?
- and finally, do you think it will have an update to get the Dragonball ultimate tenkaichi Mesh ? (the .AFSD file must be different from raging blast because it crashes Noesis when you try to extract them..)

i hope these questions have not already been posted

thanks alot for what you have already done :) bye

Re: Señor Casaroja's Noesis

Posted: Wed Nov 16, 2011 5:56 am
by Darko
hey chrrox, did you check the texture??

Re: Señor Casaroja's Noesis

Posted: Thu Nov 17, 2011 1:52 am
by alon
Help with error opening bin file from Hokuto Musou x360
here is the sample files :
delete
Image
Thanks for this great app

Re: Señor Casaroja's Noesis

Posted: Thu Nov 17, 2011 10:36 am
by MrAdults
alon wrote:Help with error opening bin file from Hokuto Musou x360
Your rip is fucked. Correct size for 000_ken_mdl.bin is 1,402,992 bytes.

PS- Zegapain XOR files are supported by the new Bullet Witch script in 3.72.

Re: Señor Casaroja's Noesis

Posted: Thu Nov 17, 2011 7:36 pm
by youngmark
MrAdults wrote:
alon wrote:Help with error opening bin file from Hokuto Musou x360
Your rip is fucked. Correct size for 000_ken_mdl.bin is 1,402,992 bytes.

PS- Zegapain XOR files are supported by the new Bullet Witch script in 3.72.

Re: Señor Casaroja's Noesis

Posted: Thu Nov 17, 2011 8:00 pm
by chrrox
He is talking about the extracted files.

Re: Señor Casaroja's Noesis

Posted: Fri Nov 18, 2011 3:22 am
by MrAdults
chrrox wrote:He is talking about the extracted files.
No, it loads the actual CZR's and un-lzh's them on the fly. That one he uploaded just has something fucky with the actual model, or it's a bad dump. You never can tell with these people.

Re: Señor Casaroja's Noesis

Posted: Fri Nov 18, 2011 3:57 pm
by alon
MrAdults wrote:
alon wrote:Help with error opening bin file from Hokuto Musou x360
Your rip is fucked. Correct size for 000_ken_mdl.bin is 1,402,992 bytes.
OK, Thanks
You are right.
My ISO is broken.

Re: Señor Casaroja's Noesis

Posted: Tue Nov 22, 2011 9:17 am
by Rimbros
Mr. Adults, its Noesis compatible with Iron Man 2 xbox360 or ps2 game?, (.pkg files)

Re: Señor Casaroja's Noesis

Posted: Tue Nov 22, 2011 12:43 pm
by chrrox
Rimbros wrote:Mr. Adults, its Noesis compatible with Iron Man 2 xbox360 or ps2 game?, (.pkg files)
its the same format as golden axe.