UFC 2010 Undisputed .pac files (from yuke)
Posted: Sun Jun 06, 2010 6:58 pm
Open notepad and write this in it:
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mkdir extracted
mkdir extracted\textures
quickbms -F "*.pac" UFC2010_PAC.bms . .\extracted
copy .\extracted\all.tex .\extracted\textures\all.tex
quickbms UFC2010_TEX.bms .\extracted\textures\all.tex .\extracted\textures
quickbms UFC2010_PAC.bms .\extracted\hud.tex .\extracted\textures
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Endian big
get FILES long
GoTo 0x010
for i = 0 < FILES
getdstring NAME 16
getdstring FILEEXT 4
get SIZE long
get OFFSET long
get DUMMY long
string NAME + "."
string NAME + FILEEXT
log NAME OFFSET SIZE
next i
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Endian big
get FILES long
GoTo 0x010
for i = 0 < FILES
getdstring NAME 16 0
getdstring FILEEXT 4 0
get SIZE long 0
get OFFSET long 0
get DUMMY long 0
log NAME OFFSET SIZE
Open FDSE NAME 1
Endian little
IDString 1 "YZLI"
get ZSIZE ASIZE 1
GoTo 0x004 1
get SIZE long 1
Math ZSIZE -= 16 1
string NAME + ".dds" 1
ComType zlib 1
Clog NAME 16 ZSIZE SIZE 1
Endian big
next i
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Endian little
IDString "YZLI"
get NAME BASENAME
get ZSIZE ASIZE
GoTo 0x004
get SIZE long
Math ZSIZE -= 16
string NAME + ".yobj"
ComType zlib
Clog NAME 16 ZSIZE SIZE 0
Oh, your tools work just great , but when i try to import models into 3ds max 2008 64x i get this errorbrienj wrote:Have Fun!
Code: Select all
msh FN error
Maybe because there is no plugin for UFC models.Tosyk wrote:Oh, your tools work just great , but when i try to import models into 3ds max 2008 64x i get this errorbrienj wrote:Have Fun!can you tell me why?Code: Select all
msh FN error
So we can't convert models from this game? And if we can't when we can?brienj wrote:Maybe because there is no plugin for UFC models.Tosyk wrote:Oh, your tools work just great , but when i try to import models into 3ds max 2008 64x i get this errorbrienj wrote:Have Fun!can you tell me why?Code: Select all
msh FN error
Just because they are made by Yukes and the SvR plugin will work with SvR, it doesn't mean that these models are the same. Only the SvR and LOWM models are the same, and even then, they aren't exactly the same.
brienj wrote:Tosyk wrote:brienj wrote:That is something some a-hole from another forum, who spells his name backwards as if that is brilliant or something, is finding out when he has tried to put Wrestle Kingdom models into SvR, but as always, nobody wants to listen to what I say.
Oh, so you never called me a DICK when I was trying to point out some things to help you? Interesting.ahon wrote:PLease dont not talk about me!!!! I never disrepected you so watch your F**kin mouth!!! IF I Want to try to import a wrestler its MY business! You was a cool guy until your hack came out, now your something like a B***H! So again watch your mout FATMAN! and keep my Name or Names out of it!brienj wrote:That is something some a-hole from another forum, who spells his name backwards as if that is brilliant or something, is finding out when he has tried to put Wrestle Kingdom models into SvR, but as always, nobody wants to listen to what I say.
chrrox was working on an exporter script for the SvR models, he may be working on other Yukes models too. I've also mentioned to Mr. Adults that it would be a cool thing to try and get Yukes model support in his tool, with conversions if possible.Tosyk wrote:So we can't convert models from this game? And if we can't when we can?brienj wrote: Just because they are made by Yukes and the SvR plugin will work with SvR, it doesn't mean that these models are the same. That is something some a-hole from another forum, who spells his name backwards as if that is brilliant or something, is finding out when he has tried to put Wrestle Kingdom models into SvR, but as always, nobody wants to listen to what I say. But anyway, every Yukes game has different models. Only the SvR and LOWM models are the same, and even then, they aren't exactly the same.
From rumble roses xx models converting just great with this script.