Re: [Request] Kingdom Hearts Birth By Sleep models
Posted: Tue Nov 16, 2010 11:08 am
You can view a few maps in bbs1.dat with the new extractor. I've noticed though, that the ones from bb2.dat are incredibly broken.
It still doesn't work for me D; It still doesn't detect it. I tried changing the plugin name to an already existing plugin like Bayonetta's and now it detects the pmos in the explorer but it won't open them.valvoga wrote:@MrAdults
@Soraoscuro
Sorry for the late reply MrAdults
For those who having problem with the KHBBS plugin,like the file format doesn't appear in the Noesis list
Note : if you have the previous Version Noesis in other folder or other drive be sure to delete it first and Just use the latest version of noesis
Here is the solution :
1.Make a new folder in your desktop and name that new folder "Noesis"
2.Then download the latest version of Noesis,Noesis 2.42,then extract it in "Noesis" folder that you create earlier
3,Then download Revelation KHBBS plugin,the extract it in "Noesis" folder then copy kingdom_hearts_bbs.dll to plugins folder
4.Then after that open noesis,if the file format still don't show up restart your pc,and after you restart your pc you will see the format "Kingdom Heart BBS(.PMO)"
I hope its working for you too and I hope this will help you
Hm, that makes absolutely no sense. There are no actual references to any existing plugins at all in Noesis itself, and file name is completely irrelevant as long as the extension is .dll. What you say makes it sound like something is fundamentally broken in the Windows library caching on your machine.Soraoscuro wrote:It still doesn't work for me D; It still doesn't detect it. I tried changing the plugin name to an already existing plugin like Bayonetta's and now it detects the pmos in the explorer but it won't open them.
maybe its too late, but your problem looks like changed local setings and your windows use , as separator instead . I hope it is this problemMirrorman95 wrote:I have attached a screencap of Noesis. When I try to open OBJs exported from Falo's PMO script, I only see lines extending outward no matter what I do, and when I turn wireframe off I get nothing. When I try to open any OBJs exported from ModelViewerWXD3D9 with 3D Ripper DX, it can only export and not view them.MrAdults wrote:Upload an example file, please.Mirrorman95 wrote:Noesis shows me nothing but weird lines when viewing most obj files. Is there a graphics card requirement for fixing that?
The PMO plugin, I must say, is working excellently. I only hope that one day, someone will figure out how to make a MDLX plugin for the Noesis program.
The newest version of Noesis solved the problem. I still can't see textures, but the models look like models now.SirLoon wrote:maybe its too late, but your problem looks like changed local setings and your windows use , as separator instead . I hope it is this problemMirrorman95 wrote:I have attached a screencap of Noesis. When I try to open OBJs exported from Falo's PMO script, I only see lines extending outward no matter what I do, and when I turn wireframe off I get nothing. When I try to open any OBJs exported from ModelViewerWXD3D9 with 3D Ripper DX, it can only export and not view them.MrAdults wrote:Noesis shows me nothing but weird lines when viewing most obj files. Is there a graphics card requirement for fixing that?
Upload an example file, please.
The PMO plugin, I must say, is working excellently. I only hope that one day, someone will figure out how to make a MDLX plugin for the Noesis program.
That someone who ripped the XIII Moogle would be me. But it was by no means an easy process. I had resurrect it from this mess:Mirrorman95 wrote:Is there any way to extract a 3D model of Xion from Birth By Sleep or 358/2 Days? Besides the Heartless exclusive to 358/2, the Bugs in Re:Coded, and Jiminy's Journal, Xion is the only character we don't have a 3D model for. And someone already extracted the XIII Moogle. Why can't we find all the Blank Points models anyway?
Yeah, that is true. There are no models of Sora or Kairi in their kh2 costumes. You can tell by watching the video that its pre-rendered.Panzah wrote:For those that don't know, I can confirm that the whole BBS Secret Ending "Blank Points" is Pre-Rendered, which means there is no way of getting the models used there without busting into Square Enix.
Which .dat is it in, and what number is it?Panzah wrote:Found it on the same day the Noesis plugin was released, it's not anything special though. There also is a pre-censored Aqua model in the files, as in with whole back of her body open up to her waist, not just top.