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Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 11:56 am
by revelation
Ok, new version for everyone to test, heh. Hopefully i didn't miss anything stupid in my hacking things in.
http://www.sendspace.com/file/4b04i7
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 12:01 pm
by Ernegien
Thanks for taking the time and looking into this. It seems like you've fixed a few simple mistakes of mine (flipping xy offsets and some other stupid things
), cleaned up certain sections, and messed up others
. I'm still pretty busy with other things at the moment but looks like the majority of the .carbin file format has been figured out now. Glad to have you on board
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 12:18 pm
by SandroX
Something wrong with this version...
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 12:28 pm
by toolieo
revelation wrote:Ok, new version for everyone to test, heh. Hopefully i didn't miss anything stupid in my hacking things in.
Works like a charm now thanks.
Great that you joined in on the fun with Ernegien with this .carbin format.
--------
Edit:
Here is a great example of the strange normals issue? I think it was.
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 1:44 pm
by Simon
SandroX wrote:
Something wrong with this version...
Watch one or two Sites back - you have to change a little bit in the source code
Or replace all , with . in the obj File
Edit: Here is the recompiled Version:
http://ul.to/dyiqsp
And thanks again
Now we need only this issue with Export fixed and UVs
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 2:03 pm
by SandroX
Excellent! Thank you for that.
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 2:34 pm
by toolieo
sommergemuese wrote:Now we need only this issue with Export fixed and UVs
I'll die of happiness when that happens.
Nice render, is that one of the LOD models? or just the LOD1 model? Either way that looks epic, I need to learn how to render like that.
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 2:40 pm
by Simon
Hehe not my best Render (isn't finished needs everywhere tweaking) and it's the lod0 Mesh
If someone Interested, Polys of this Aston Martin:
(With 4 Wheels, Cockpit = Complete Model which could be used in other Models)
Lod0: 172753 Polys (Only 1 Wheel = some Polys more hehe)
Lod1: 45074 Polys
Lod2: 21802 Polys
Lod3: 13134 Polys
Lod4: 6360 Polys
Lod5: 2556 Polys
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 2:57 pm
by ram202
sorry, but what a lod1-2-3-4 ?
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 3:03 pm
by Simon
Level of Detail.
Lod0 = Most Details, Lod5 = least details
It's used to get a stable framerate by nearly every Game
Cars which are far away using the lod5 Model with only 2000 Polys. Nearest Cars are using a better Model
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 3:05 pm
by ram202
Sorry, but you will not say where change the level of detail?
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 3:08 pm
by toolieo
sommergemuese wrote:Hehe not my best Render (isn't finished needs everywhere tweaking) and it's the lod0 Mesh
Oh woops my mistake that's what I meant LOD0.
LOD1 body's poly count would be a excellent, would mix with games that do not support interior view NFS:Most Wanted as a example.
Edit: Just noticed the LOD1 interior fits the LOD0 model, so if anyone who ever wanted a high poly model but not a good interior then you can always use LOD1's interior.
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 3:08 pm
by Simon
@ram202 No idea what you mean.
mas_granturismo_08.carbin for Example includes lod1 to lod5, mas_granturismo_08_lod0.carbin + mas_granturismo_08_cockpit.carbin lod0
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 4:39 pm
by Slyde
Hi!
I'm looking for this cars from Forza 3...
2010 Lamborghini Murcielago LP670-4 SV
2006 Subaru Impreza S204
2009 Ferrari California
...but i don't have the game...
Can anyone send them to me please?
Thankx a lot
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Posted: Tue Apr 20, 2010 6:31 pm
by Ernegien
Slyde wrote:Hi!
I'm looking for this cars from Forza 3...
2010 Lamborghini Murcielago LP670-4 SV
2006 Subaru Impreza S204
2009 Ferrari California
...but i don't have the game...
Can anyone send them to me please?
Thankx a lot
Please do not make such requests in this thread as I and many others are only going to ignore them. This topic is about the research, not taking requests and ripping models for everyone...