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Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Dec 25, 2016 8:59 pm
by aliann34
WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Mon Dec 26, 2016 1:00 pm
by Gh0stBlade
aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.

I will be keeping an eye on this thread.
Happy holidays!

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Mon Dec 26, 2016 3:21 pm
by AMG
Gh0stBlade wrote:Due to this, I have placed a temporary ban on your account.
I will be keeping an eye on this thread.
Happy holidays!
Oh yes, finally! This dude got no chill, everyday asking for the same stupid thing.
If there would be news, those would have been posted already.

Happy holidays Gh0stBlade!

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Tue Dec 27, 2016 6:43 pm
by gpfan
Automotive Gaming wrote:
Gh0stBlade wrote:Due to this, I have placed a temporary ban on your account.
I will be keeping an eye on this thread.
Happy holidays!
Oh yes, finally! This dude got no chill, everyday asking for the same stupid thing.
If there would be news, those would have been posted already.

Happy holidays Gh0stBlade!
Yeah the guy is a bit annoying but for some reason Chipicao isnĀ“t active for some time now in this forum last visit: Jul 07.......

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Mon Jan 02, 2017 6:32 pm
by aliann34
Gh0stBlade wrote:
aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.

I will be keeping an eye on this thread.
Happy holidays!
Ooohhh sorry I could not pay attention :[ :[ I promise I can wait FM6A and FH3 models.

Good or Bad news ?

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 2:19 am
by Gh0stBlade
aliann34 wrote:
Gh0stBlade wrote:
aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.

I will be keeping an eye on this thread.
Happy holidays!
Ooohhh sorry I could not pay attention :[ :[ I promise I can wait FM6A and FH3 models.

Good or Bad news ?
Hi, please do not double post if you are not adding substantial/critical information. Bumping the topic every few days will not get you 3D models any quicker. To my knowledge the game files are supposedly encrypted (FH3).

==

I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.

Oh, and if there are more violations of forum rules, this thread might be temporarily locked.

Cheers.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 6:22 am
by TheAdmiester
Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.

Oh, and if there are more violations of forum rules, this thread might be temporarily locked.

Cheers.
Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.

http://www78.zippyshare.com/v/V34s4ovg/file.html

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 7:51 am
by D3FEKT
TheAdmiester wrote:
Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.

Oh, and if there are more violations of forum rules, this thread might be temporarily locked.

Cheers.
Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.

http://www78.zippyshare.com/v/V34s4ovg/file.html
Are you going to upload the full dev build eventually?

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 8:57 am
by aliann34
TheAdmiester wrote:
Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.

Oh, and if there are more violations of forum rules, this thread might be temporarily locked.

Cheers.
Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.

http://www78.zippyshare.com/v/V34s4ovg/file.html
please more car Aston DB11 etc.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 8:44 pm
by TheAdmiester
D3FEKT wrote:
TheAdmiester wrote:
Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.

Oh, and if there are more violations of forum rules, this thread might be temporarily locked.

Cheers.
Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.

http://www78.zippyshare.com/v/V34s4ovg/file.html
Are you going to upload the full dev build eventually?
Eventually something will happen with it.

I have the full build backed up so don't worry about *me* losing it either.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 9:00 pm
by aliann34
Yeah i can't wait bentayga etc.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 9:56 pm
by TheAdmiester
Not sure if this helps at all but it seems that the texture format, .swatchbin, is frequently (but not always) referred to as a .png in the .exe's strings.

Image

This string refers to media\UI\textures\data_bound\anthem(which is a .zip)\bucketlist_tiles\Challenge_Placeholder_1.png, but if I navigate there:

Image

It's just a .swatchbin file. Simply renaming the extension to .png doesn't work as you'd probably expect, but it might be helpful to know it seems to act like they're PNGs.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 10:29 pm
by aliann34
TheAdmiester wrote:Not sure if this helps at all but it seems that the texture format, .swatchbin, is frequently (but not always) referred to as a .png in the .exe's strings.

Image

This string refers to media\UI\textures\data_bound\anthem(which is a .zip)\bucketlist_tiles\Challenge_Placeholder_1.png, but if I navigate there:

Image

It's just a .swatchbin file. Simply renaming the extension to .png doesn't work as you'd probably expect, but it might be helpful to know it seems to act like they're PNGs.
Hmm How is it going to be ?

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Fri Jan 06, 2017 11:04 pm
by shakotay2
.modelbin meshes appear to be simple but some uvs, like for the hood_a are a lttle bit tricky.
CAD_ATSV_16-modelbin.JPG
Patterns give the files a structure, such as 0400 0100 2A000000 for the FI's list
where 4 is 4 bytes (DWord), 0100= 1 DW, 2A000000= face indices to follow

UV block sizes so far: 0x10 (?), 0x18, 0x24

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sat Jan 07, 2017 12:11 am
by TheAdmiester
shakotay2 wrote:.modelbin meshes appear to be simple but some uvs, like for the hood_a are a lttle bit tricky.
CAD_ATSV_16-modelbin.JPG
Patterns give the files a structure, such as 0400 0100 2A000000 for the FI's list
where 4 is 4 bytes (DWord), 0100= 1 DW, 2A000000= face indices to follow

UV block sizes so far: 0x10 (?), 0x18, 0x24
The fact that you have anything so far is pretty amazing. I have no idea about any of this stuff but keep it up!

EDIT: I have no idea if this might help - every car has a much smaller (around 1KB) .carbin_debug. I know it's probably too small to contain actual model data, but it must have something. Have you checked that for the CAD_ATSV_16?