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Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Tue Nov 01, 2011 1:49 pm
by vladikkgg
Good luck to the author in the construction of this program!
I'll wait for the official version of the program ...

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Tue Nov 01, 2011 1:51 pm
by TomWin
that question should by asked by PM, it's not warez forum.

some people buy DLCs

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Wed Nov 02, 2011 11:01 am
by toolieo
*Due to PM's*

I brought the DLC and will not hand it out to anyone. Only user I would send a example to would be "Ernegien" if he asked, as it would be used as research purposes.

Which states why I posted the image it was to confirm nothing was changed from new DLC. Just encase Turn10 decided to do something different.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Wed Nov 02, 2011 9:11 pm
by bigBear
Of course the DLC models are fine in Forza Studio.
They can't change the engine so they can't have different carbin formats.

American Muscle Carpack works fine too.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Wed Nov 02, 2011 9:40 pm
by Bregel
Agreed, nothing change in file format. People said that these dlc was there when they release the original one.

Sample pic.
Image

Edit:
For some people who pm me, like toolieo said, we are not talking about sharing files here. Sorry guys, cant help you. :)

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Wed Nov 02, 2011 11:01 pm
by bigBear
The best thing is Google, clear and loud.

Btw, I'm having great times with the Autovista Revénton.
I used my own textures and mapped them myself.
I'll post screens lately, it's been a while.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Thu Nov 03, 2011 11:12 pm
by bigBear
As promised I do show some screenshots.


Image Image Image Image


My own textures and some are editted like the stitches.

I'm darn glad Energien took the time for the second unofficial beta release!
I appreciate your work, Energien! :)

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sat Nov 05, 2011 9:11 pm
by JU57FL1P
I've got a small problem, got an error "slipped past the goalie" or smthing...

Code: Select all

System.NullReferenceException: Object reference not set to an instance of an object.
   at ForzaStudio.ForzaStudioForm.mnuOpen_Click(Object sender, EventArgs e) in C:\Development\C# .NET\Forza Studio\ForzaStudioForm.cs:line 180
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
any ideas? i searched the thread but nothing...

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sat Nov 05, 2011 10:39 pm
by bigBear
@above^

Wich file are you trying to import?
At the moment only the exterior and interior supported.
And they must only be lod0.
Other files like rims. wheels, brakes, rotors etc are not supoorted.


Some new pictures:

Image Image Image Image Image


I guess only I have fun with this :P

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Nov 06, 2011 2:20 am
by minime891
It does also open slod models.
And i am also having fun with it. :wink:
Image

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Nov 06, 2011 6:55 am
by Bregel
minime891 wrote:It does also open slod models.
And i am also having fun with it. :wink:
Image
What game is that sir?

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Nov 06, 2011 7:23 am
by JU57FL1P
bigBear wrote:@above^

Wich file are you trying to import?
At the moment only the exterior and interior supported.
And they must only be lod0.
Other files like rims. wheels, brakes, rotors etc are not supoorted.
I tried the dlc cars. and i've got this atm. forza-studio-7.9.10
couldn't find any newer one. and NONE of the carbin files worn for any car. wanna have some fun with models allready... :D

Edit: found a newer beta release or smthing... got it to work! thanks!

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Nov 06, 2011 10:54 am
by bigBear
Bregel wrote:
minime891 wrote:It does also open slod models.
And i am also having fun with it. :wink:
Image
What game is that sir?
Seeing the wheeltexture I assume it's TDU.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Sun Nov 06, 2011 8:31 pm
by minime891
Yep it is TDU1, as you can see aswell by the stock disc/calipers.

Re: Forza Motorsport Resource Extraction (.carbin)

Posted: Mon Nov 07, 2011 12:01 pm
by pawlo922
Thanks Ernegien works perfect :D
Image