Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Forza Motorsport Resource Extraction (.carbin)

Post questions about game models here, or help out others!
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

Image

Image

Image

Image

Image

Image

As you can see much better but still some little smoothing errors, which I could fix by hand :D :)
Veegie
advanced
Posts: 66
Joined: Sun Apr 04, 2010 7:54 pm
Has thanked: 5 times
Been thanked: 4 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Veegie »

I'd wait until vertice precision is fixed to do-up a whole car.
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

Maybe great idea :)

Ps: I never thought it's possible to get the Forza 3 Cars on PCs :)
ajmiles
beginner
Posts: 32
Joined: Mon Jan 18, 2010 1:36 am
Been thanked: 6 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ajmiles »

User avatar
Ernegien
mega-veteran
mega-veteran
Posts: 160
Joined: Wed Mar 24, 2010 6:27 am
Location: Illinois, USA
Has thanked: 12 times
Been thanked: 158 times
Contact:

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Ernegien »

Good stuff :)

On a side note, I found the wheelbase information in the maxdata.xml file located under the physics directory.
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

Whats the pink? Alpha Channel?
ajmiles
beginner
Posts: 32
Joined: Mon Jan 18, 2010 1:36 am
Been thanked: 6 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ajmiles »

sommergemuese wrote:Whats the pink? Alpha Channel?
Just the background colour (ie, where there's no 0 alpha).
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

Okay ;)

Great work btw :)
Last edited by Simon on Sat Apr 10, 2010 11:10 pm, edited 2 times in total.
ALYX
advanced
Posts: 41
Joined: Wed Apr 07, 2010 7:33 pm
Has thanked: 12 times
Been thanked: 1 time

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ALYX »

ajmiles wrote:
sommergemuese wrote:Whats the pink? Alpha Channel?
Just the background colour (ie, where there's no 0 alpha).
Is there are only two textures for car ? Or more ?
ajmiles
beginner
Posts: 32
Joined: Mon Jan 18, 2010 1:36 am
Been thanked: 6 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ajmiles »

The fiesta has:

damage, damage_lod0
damagelights, damagelights_lod0
interior_lod0
leather2_nrm
lights, lights_lod0
nodamage, nodamage_lod0
plastic2_nrm

The BMW doesn't appear to have normal maps for leather or plastic.
The Aston Martin I have has a 'wood' too and again no normal maps. So it varies per car.

Bear in mind that the cars in game are coloured rather than textured, and any designs are done using their fancy decal system, which we aren't going to be able to reproduce.
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

Is it possible to Mirror all Objects while Exporting? (left Seater like the Porsche are wrong and some 3D Text is Wrong Mirrored too = all is wrong mirrored)

And Rotate all Objects on Y -90 ??
ALYX
advanced
Posts: 41
Joined: Wed Apr 07, 2010 7:33 pm
Has thanked: 12 times
Been thanked: 1 time

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ALYX »

It's good that cars has not many textures. It will be great if we can export all details of 3d model with separate details and UV Mapping.
Simon
mega-veteran
mega-veteran
Posts: 180
Joined: Sun Sep 20, 2009 5:41 pm
Has thanked: 31 times
Been thanked: 20 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Simon »

What about the liverymasks?!

There have to be UV Mapping?!
Veegie
advanced
Posts: 66
Joined: Sun Apr 04, 2010 7:54 pm
Has thanked: 5 times
Been thanked: 4 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by Veegie »

sommergemuese wrote:What about the liverymasks?!

There have to be UV Mapping?!
Of course there's UV mapping.
ajmiles
beginner
Posts: 32
Joined: Mon Jan 18, 2010 1:36 am
Been thanked: 6 times

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Post by ajmiles »

It just doesn't quite work yet :)
Image
Post Reply