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Vancouver 2010
Posted: Sun Feb 21, 2010 6:53 pm
by Gocha
Need help extracting this format.
all resource files used by game are in 3 files at GameDir\data\
File_COM.000 - 947mb header: MUSX
FILELIST.000 - 2.3Gb header: MOEGe
File_USA.000 - 5.5mb header: MUSX
If anyone really gonna help me, I'l upload examples, or my be u've already
Thanks
Re: Vancouver 2010
Posted: Mon Mar 08, 2010 12:30 am
by aluigi
upload one of these smallest 000 files
Re: Vancouver 2010
Posted: Wed Mar 10, 2010 8:25 pm
by Gocha
http://www.sendspace.com/file/q03sui here ure
There are all main files except File_COM.000
As I noticed files i need for translation are in
FILELIST
Thanks u Aluigi for your try
Re: Vancouver 2010
Posted: Thu Mar 11, 2010 12:21 am
by aluigi
the last part of the bin files is for sure encrypted but I don't know the method (no one-byte xor/rot), so in the meantime the following script should work extracting nameless files:
Code: Select all
set BLAH string "0" # 000 is converted in 0, that's the reason
string BLAH += "0"
string BLAH += "0"
open FDDE "bin" 0
open FDDE BLAH 1
get DUMMY long
get BIN_SIZE long
get FILES long
get DUMMY long
get DUMMY long
for i = 0 < FILES
get DUMMY1 long
get DUMMY2 long
get DUMMY3 long
get DUMMY4 long
get SIZE long
get DUMMY6 long
get DUMMY7 long
get OFFSET long
get OFFSET64 long
if OFFSET64 != 0
print "Error: QuickBMS doesn't support 64bit numbers"
cleanexit
endif
log "" OFFSET SIZE 1
next i
Re: Vancouver 2010
Posted: Thu Mar 11, 2010 6:59 am
by Gocha
Yes, you are right. It extracted nameless *.dat files with
MOEGx headers
Some of them:
http://www.sendspace.com/file/mgoay3
This result is useless if it woudnt be researched too. Thanks anyway