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Re: [X360]NFS Shift - XTX Texture Format
Posted: Thu Apr 29, 2010 8:14 pm
by pawlo922
Hi
Could you reupload for other server.
Thanks!
Re: [X360]NFS Shift - XTX Texture Format
Posted: Thu Apr 29, 2010 8:53 pm
by ALYX
Come on. 10 times download. Some one from that lucky 10 upload it here please.
Re: [X360]NFS Shift - XTX Texture Format
Posted: Thu Apr 29, 2010 9:22 pm
by toolieo
@shadowmoy: Thanks man, works like a charm.
If you allow I could upload it to my rapidshare account so its not limited to 10 downloads, I could also do mediafire. Just let me know and ill do it.
-------
Some of these textures from the Ferrari DLC and comparing over the left over textures on the PC version, I can see they have made badging 512 x 512 on Xbox 360. The F50 GT also has a new badging texture, they also touched up the textures alot more comparing the California badging to the PC left over textures etc. Done very nice job on touching the quality also explains the size most likely.
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Apr 30, 2010 10:33 am
by shadowmoy
you could host it if you want...
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Apr 30, 2010 12:11 pm
by shadowmoy
here is a new version with some fixes :
http://www.mediafire.com/?mrnwzqinuem
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Apr 30, 2010 7:13 pm
by TomWin
it works great, im so thankful for your great work. It's amazing that it can also convert forza 3 textures
respect!
the only minor problem i see is that it cuts names and lack of batch converting, but it doesnt bother me at all
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Apr 30, 2010 8:34 pm
by jr26
Thanks
Re: [X360]NFS Shift - XTX Texture Format
Posted: Sun May 02, 2010 7:05 pm
by Ernegien
Nice work
Any chance of open-sourcing this or possibly separating it into a dll so I can integrate it into my application?
Re: [X360]NFS Shift - XTX Texture Format
Posted: Mon May 03, 2010 7:23 pm
by bigBear
How to use this tool?
EDIT, I read the post by shadowmoy.
Fuck yeah, I love you man! (no homo)
Forza 3 textures are highres and clean too!
Re: [X360]NFS Shift - XTX Texture Format
Posted: Thu May 06, 2010 10:28 pm
by Veegie
In case those go down, here's a permanent mirror:
http://veegie.com/tilfeldig/fotografier ... TO_TGA.exe
EDIT: I noticed that in some normal maps, the blue channel of it comes out inverted.
http://veegie.com/tilfeldig/fotografier/treadA_NRM.xds
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Jun 11, 2010 8:19 pm
by shadowmoy
any chance someone could pm me this model :
http://i38.tinypic.com/ng63bd.jpg
Re: [X360]NFS Shift - XTX Texture Format
Posted: Fri Sep 01, 2023 4:30 am
by TBNRassault0030
Hey, where could I find how to use the XTX to TGA Tool?