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Re: The Settlers 7 BETA

Posted: Sun May 02, 2010 7:06 pm
by Savage
Rheini wrote:Thanks for taking the time to explain it in detail.
Does anybody know if you can make the game use unpacked files?
The game only can works if the .bba are there, or maybe someone knows a "extra" parameter (like need for speed shfit)

Re: The Settlers 7 BETA

Posted: Sat May 08, 2010 12:27 pm
by ednet
Hello,
really nice tool. Good work @ TheMachine!

Have anyone the knowledge to program such a de- and ENcryptor?
It's nice to look into the files but unfortunately it is absolutely useless if the game don't use the extracted files.

I guess TheMachine could create en encryptor in a couple of hours, couldn't you? ;)
I'm looking forward to mod that game cause i want to play the Limited Edition Map "The Race".

Greetings

Re: The Settlers 7 BETA

Posted: Sun May 09, 2010 9:10 am
by vizipok
I'm also waiting for a working repacking tool.
Although I can translate text strings but can't use it in the game.
Is there any solution?

Re: The Settlers 7 BETA

Posted: Tue Jul 06, 2010 3:24 pm
by bhrun
Where is the @TheMachine? Please help us with compression tool!

We need test the extracted files ;)

Thx for all!

Re: The Settlers 7 BETA

Posted: Sat Mar 12, 2011 3:55 pm
by vizipok
Is there any news about The Settlers 7 BBA decrypter?
Where is TheMachine?
I would like to translate the game then to play with it.

Re: The Settlers 7 BETA

Posted: Sat Aug 06, 2011 4:18 pm
by Tolia
Is there compressor .bba files, or not?

Re: The Settlers 7 BETA

Posted: Mon Aug 29, 2011 10:45 pm
by MaximilianPs
s7bbaex 1.1 works prefectly !

Re: The Settlers 7 BETA

Posted: Tue Sep 13, 2011 6:38 pm
by Tolia
s7bbaex 1.1 is wonderful decompressor but people need a compressor and decompressor for effective operations.

Re: The Settlers 7 BETA

Posted: Mon Dec 31, 2012 12:56 am
by illian
Does someone have the s7bbaex 1.1?

Sory for pushin an old thread :p

Re: The Settlers 7 BETA

Posted: Mon Dec 31, 2012 3:36 pm
by swuforce

Re: The Settlers 7 BETA

Posted: Sat Jan 05, 2013 11:52 pm
by Csimbi
@swuforce
Thanks, good stuff.
I took the liberty to localize this tool, please find it attached.
I think I fixed a bug, too, but I am not sure anymore...

Packing is a bit tricky, it takes some practice. I put some hints above the Pack button.
In general:
Create a directory to work. I.e. D:\MyMOD
Open the archive you want to update.
Select all files and unpack to D:\MyMOD.
Make the changes you want in any of the files, but do not add any new or remove any existing files.
When you're ready to pack, open the BBA file again - unless of course you still have it open -; the HashTable inside the BBA file is needed.
Click Pack and select the D:\MyMOD directory, then enter the name of the new BBA file to be created.
That's it.

Notes:
- some MP3 files (not all) come with additional encryption.
- some LUAs seem to be obfuscated - anyone here who could have a look?
- savegames are also BBA archives ;-)

PS. Opening Gfx.bba will take a long long time - this is normal -, just sit tight.

Re: The Settlers 7 BETA

Posted: Thu Jan 17, 2013 10:45 pm
by JonhOliver
Which file contains the texts?