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[PS2] Twisted Metal: Head-On .bdd
Posted: Wed Dec 02, 2009 6:26 am
by themonkeyman
The contents of this post was deleted because of possible forum rules violation.
Re: [PS2] Twisted Metal: Head-On .bdd
Posted: Wed Dec 02, 2009 7:04 pm
by GameZelda
Code: Select all
Do
# File entry
GetDString NAME 0x14
If NAME == ""
Break
EndIf
GetDString EXTENSION 0x08
Get OFFSET long
Get SIZE long
Get UNK1 long
Get UNK2 long
# Extract
Set FULLNAME NAME
String FULLNAME += "."
String FULLNAME += EXTENSION
Log FULLNAME OFFSET SIZE
While 1 == 1
Re: [PS2] Twisted Metal: Head-On .bdd
Posted: Thu Dec 03, 2009 12:08 am
by themonkeyman
Thank you, that was very quick, but how can I compile this into a BMS?
Re: [PS2] Twisted Metal: Head-On .bdd
Posted: Thu Dec 03, 2009 12:20 am
by aluigi
- get quickbms (
http://aluigi.org/papers.htm#quickbms)
- put that script in a file giving it a bms or txt extension
- double click on quickbms.exe
- select the script just saved
- select the archive you want to extract
- select the folder where you want to extract the files
- that's all
Re: [PS2] Twisted Metal: Head-On .bdd
Posted: Sun Dec 06, 2009 2:29 am
by themonkeyman
The contents of this post was deleted because of possible forum rules violation.