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[PS2] Twisted Metal: Head-On .bdd

Posted: Wed Dec 02, 2009 6:26 am
by themonkeyman
The contents of this post was deleted because of possible forum rules violation.

Re: [PS2] Twisted Metal: Head-On .bdd

Posted: Wed Dec 02, 2009 7:04 pm
by GameZelda

Code: Select all

Do
	# File entry
	GetDString NAME 0x14
	If NAME == ""
		Break
	EndIf
	GetDString EXTENSION 0x08
	Get OFFSET long
	Get SIZE long
	Get UNK1 long
	Get UNK2 long

	# Extract
	Set FULLNAME NAME
	String FULLNAME += "."
	String FULLNAME += EXTENSION
	Log FULLNAME OFFSET SIZE
While 1 == 1

Re: [PS2] Twisted Metal: Head-On .bdd

Posted: Thu Dec 03, 2009 12:08 am
by themonkeyman
Thank you, that was very quick, but how can I compile this into a BMS?

Re: [PS2] Twisted Metal: Head-On .bdd

Posted: Thu Dec 03, 2009 12:20 am
by aluigi
- get quickbms (http://aluigi.org/papers.htm#quickbms)
- put that script in a file giving it a bms or txt extension
- double click on quickbms.exe
- select the script just saved
- select the archive you want to extract
- select the folder where you want to extract the files
- that's all

Re: [PS2] Twisted Metal: Head-On .bdd

Posted: Sun Dec 06, 2009 2:29 am
by themonkeyman
The contents of this post was deleted because of possible forum rules violation.