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Ready 2 Rumble BOXING.RAT

Posted: Mon Nov 23, 2009 5:44 pm
by McCuñao
The contents of this post was deleted because of possible forum rules violation.

Re: Ready 2 Rumble BOXING.RAT

Posted: Tue Nov 24, 2009 12:13 am
by GameZelda

Code: Select all

struct RATHeader
{
   char magic[4]; // "RAT\0"
   char version[4]; // "1.0A"
   uint32_t unk1, unk2, unk3, unk4;
   uint32_t nFiles;
   uint32_t unk5;
}

struct RATFileEntry
{
   char name[16]; // Not sure how it works exactly
   uint32_t size;
   uint32_t unk1, unk2;
   uint32_t offset;
}

Re: Ready 2 Rumble BOXING.RAT

Posted: Tue Nov 24, 2009 12:37 am
by McCuñao
Haven't I see you in ElOtroLado? Thanks for the information.

Re: Ready 2 Rumble BOXING.RAT

Posted: Thu Nov 26, 2009 7:06 pm
by aluigi
in case someone needs it, this is the quickbms script:

Code: Select all

idstring "RAT\0"
goto 24
get FILES long
get DUMMY long
for i = 0 < FILES
    getdstring NAME 16
    get SIZE long
    get DUMMY long
    get DUMMY long
    get OFFSET long
    log NAME OFFSET SIZE
next i