Re: The Void / Tension Bigfiles(.vfs) - Partial .bms Script
Posted: Fri Jan 14, 2011 8:38 pm
The .bms script works like a charm. I'm able to extract the textures, but does anybody know where and how the model data is stored? I read somewhere that it's the .ase and .bap files that contain the model, but I haven't been able to find anything to convert and/or open these files.
There's also an XML file and a .s file for each girl, and the XML file defines a lot of things, including scripts and triggers, mesh positions, and particles. It looks like this might just define the particle effects, however.
Anyone have any more information or know how to extract the models for this game?
There's also an XML file and a .s file for each girl, and the XML file defines a lot of things, including scripts and triggers, mesh positions, and particles. It looks like this might just define the particle effects, however.
Anyone have any more information or know how to extract the models for this game?