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Re: Telltale and Gametap - extract to translate

Posted: Tue Aug 14, 2018 12:09 pm
by martanius
There is (originally posted by Maximmum):

Code: Select all

96CA999F8DDA9A87D7CDD9986295AAB8D59596E5A4B99BD0C9559F8590CDCD9FC8B39993C6C49DA0A5A4CFCDA39DBBDDACA78B94D4A66F
I'd like to edit fonts, but alas I cannot. TTG Tools (the "complete edition" or TTG Tool made by quckly is not able to opet .FONT file from TWD The Final Season. It says "Texture header was encrypted, but I decrypted" message over and over again - I have to close the program via program manager [bruce]

Re: Telltale and Gametap - extract to translate

Posted: Wed Apr 22, 2020 12:26 pm
by thisrock84
Hello,
I am making localization for PS4. But I get errors in some games. For example, Batman: The Telltale Series, Tales from the Borderlands (all episodes). In these games, tool can extract the package but when I rebuild the package in to ttarch2, the game locks on the playstation or waiting loading screen or wait in black screen.

Are the keys different for PS4? Is there a method you know? Because I downloaded the PC versions of these games and the tool works properly for the PC versions. It just crashes on PS4.

Thank you for your help in advance.

Note: I know that I can put the files with landb extension to the archive folder, but there are the files with the same name with landb extension for different episodes. I cannot put these files to the archive folder because it has same name. For this reason, I had to make changes to ttarch2 files.

I used;
ttarchext.exe -o -b -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -x -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b -x -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"

And I also used ttg_tool original compelete edition > TTG Tools.exe > Archive packer.
I tried these all combinations in Archive packer: version of archive 1 or 2, or compress archive, or checked encrypt archive, or checked Encrytpt Lua for new games or checked don't encrypt lua. (I have tried 32 combinations totally)

Re: Telltale and Gametap - extract to translate

Posted: Mon Feb 28, 2022 6:02 am
by Vihanga101
plz someone explain how to use font editor in TGG tools for TWD season 1.

Re: Telltale and Gametap - extract to translate

Posted: Mon Feb 28, 2022 6:19 pm
by ikskoks
Vihanga101 wrote: Mon Feb 28, 2022 6:02 am plz someone explain how to use font editor in TGG tools for TWD season 1.
What's the issue?

You click on "Font Editor", you load your font file and then you edit what you need in the font.
It's not any different from editing font for other Telltale games.

Re: Telltale and Gametap - extract to translate

Posted: Sun May 08, 2022 3:56 pm
by ikskoks
File format specification for FONT files from Telltale Games
http://wiki.xentax.com/index.php/Telltale_Games_FONT

Re: Telltale and Gametap - extract to translate

Posted: Wed Feb 08, 2023 10:47 pm
by ikskoks
Short tutorial on editing FONT files ---> viewtopic.php?p=189939#p189939

OLD tutorial (polish only) --> https://ikskoks.pl/poradnik-4-edycja-gier-telltale/

FONT samples from Batman game ---> download/file.php?id=11518

TTG Tools (tool for translating and font editing) --> https://github.com/pashok6798/TTG_Tools