Updated version of TTG Tools worked with 6VSM landb from TWD S3.
Download: http://file.quckly.ru/5k2galA276O4TUS
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Telltale and Gametap - extract to translate
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- ultra-n00b
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Re: Telltale and Gametap - extract to translate
quckly wrote:Updated version of TTG Tools worked with 6VSM landb from TWD S3.
Download: http://file.quckly.ru/5k2galA276O4TUS
Thanks
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- mega-veteran
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Re: Telltale and Gametap - extract to translate
Hey guys
I have a problem about translation for walking dead season 1
I cant open ui-subtitles_text.prop and subtitles.secne
How i can edit this files?
I have a problem about translation for walking dead season 1
I cant open ui-subtitles_text.prop and subtitles.secne
How i can edit this files?
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad
Re: Telltale and Gametap - extract to translate
Can you create a landb convert tool that corresponds to "WDS1"?
Also, please attach the new extension geurigo file template, so please make a tool for it if possible.
Sorry to Bad English..
Ps. Please use the attached " landb template " if necessary.Someone else tuned it into the 010 Editor.
WDS1 Landb Templet :
https://www.dropbox.com/s/pzantnhbq55tw ... nd.bt?dl=0
WDS1 Mobile Font Templet:
https://www.dropbox.com/s/vb9498fxlt9q0 ... s2.bt?dl=0
Also, please attach the new extension geurigo file template, so please make a tool for it if possible.
Sorry to Bad English..
Ps. Please use the attached " landb template " if necessary.Someone else tuned it into the 010 Editor.
WDS1 Landb Templet :
https://www.dropbox.com/s/pzantnhbq55tw ... nd.bt?dl=0
WDS1 Mobile Font Templet:
https://www.dropbox.com/s/vb9498fxlt9q0 ... s2.bt?dl=0
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Re: Telltale and Gametap - extract to translate
thank bun this cant help
i mean do you have a tool about this
this is about pc version>not about mobile games
how i can edit subtitles_text.secne
becuse i want change size and postion of subtitles and text line in the walking dead season 1 &2
edit size and postion
i mean do you have a tool about this
this is about pc version>not about mobile games
how i can edit subtitles_text.secne
becuse i want change size and postion of subtitles and text line in the walking dead season 1 &2
edit size and postion
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad
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Re: Telltale and Gametap - extract to translate
goodquckly wrote:Updated version of TTG Tools worked with 6VSM landb from TWD S3.
Download: http://file.quckly.ru/5k2galA276O4TUS
thats was so good
but font editor ahve a uh-ertm\a.m problem! in sam and max and game of throns
anyway... that was good
and this tool dont have utf-16,just have a binary ance type for landb
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad
Re: Telltale and Gametap - extract to translate
Hello, the program does not generate me the txt file from landb. I'm trying to translate the New Frontier.quckly wrote:Updated version of TTG Tools worked with 6VSM landb from TWD S3.
Download: http://file.quckly.ru/5k2galA276O4TUS
I put the file ui_episode_english.landb in "input" but when I Auto(De)Packer: "Error. Please write me about this!"
Re: Telltale and Gametap - extract to translate
AIC, just use last version from the my post and select "Landb .srt export". That works with all games.
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
Re: Telltale and Gametap - extract to translate
Hi, thanks for the reply.quckly wrote:AIC, just use last version from the my post and select "Landb .srt export". That works with all games.
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
I translated the first episode of "A New Frontier" but the game does not find the new language in the settings. These were my steps:
Code: Select all
ttarchext 61 "C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead - A New Frontier (Season 3)\archives\WD3_pc_WalkingDead301_data.ttarch2" "C:\Users\Daniele\Desktop\TTG Tools\input"
I put the txt file in to the TTG Tools input folder, I put in the input folder landb file renamed as English in Italian and I created new landb output file
Now I recreated a ttarch files, not ttarch2. I created the file with the command:
Code: Select all
ttarchext -b -x -V 8 61 c:\Users\Daniele\Desktop\0.ttarch "c:\Users\Daniele\Desktop\TTG TOOLS\output"
Re: Telltale and Gametap - extract to translate
I can't find a "a landb srt export". :{quckly wrote:AIC, just use last version from the my post and select "Landb .srt export". That works with all games.
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
Re: Telltale and Gametap - extract to translate
For compile ttarch2 files use:
Create file _resdesc_50_WalkingDead301.lua with content:
and compile them:
Copy both files to game folder.
Code: Select all
ttarchext.exe -o -b -V 8 61 ep1.ttarch2 ".\output"
Code: Select all
local set = {}
set.name = "WalkingDead301"
set.setName = "WalkingDead301"
set.descriptionFilenameOverride = ""
set.logicalName = "<WalkingDead301>"
set.logicalDestination = "<>"
set.priority = 101
set.localDir = _currentDirectory
set.enableMode = "bootable"
set.version = "trunk"
set.descriptionPriority = 0
set.gameDataName = "WalkingDead301 Game Data"
set.gameDataPriority = 0
set.gameDataEnableMode = "constant"
set.localDirIncludeBase = true
set.localDirRecurse = false
set.localDirIncludeOnly = nil
set.localDirExclude =
{
"Packaging/",
"_dev/"
}
set.gameDataArchives =
{
_currentDirectory .. "ep1.ttarch2",
_currentDirectory .. "WD3_pc_WalkingDead301_anichore.ttarch2",
_currentDirectory .. "WD3_pc_WalkingDead301_data.ttarch2",
_currentDirectory .. "WD3_pc_WalkingDead301_ms.ttarch2",
_currentDirectory .. "WD3_pc_WalkingDead301_txmesh.ttarch2",
_currentDirectory .. "WD3_pc_WalkingDead301_voice.ttarch2"
}
RegisterSetDescription(set)
Code: Select all
ttarchext -o -e 0 61 _resdesc_50_WalkingDead301.lua .\
Re: Telltale and Gametap - extract to translate
This is default option in import/export dialog.AIC wrote:I can't find a "a landb srt export". :{quckly wrote:AIC, just use last version from the my post and select "Landb .srt export". That works with all games.
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
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Re: Telltale and Gametap - extract to translate
"lua" as a "ttarchext" tool can be modified?quckly wrote:This is default option in import/export dialog.AIC wrote:I can't find a "a landb srt export". :{quckly wrote:AIC, just use last version from the my post and select "Landb .srt export". That works with all games.
GHOST DEAD, you may try find and change hex values in the .scene file.
GHOST DEAD, download last version of TTG Tools, i added support of all TTG games in one font editor.
xanger94, try select "Landb .srt export".
Sorry to bad English
Re: Telltale and Gametap - extract to translate
I tried it and I did not find the language, I'm pretty sure That I'm wrong in the creation of landb files...quckly wrote:For compile ttarch2 files use:...Code: Select all
ttarchext.exe -o -b -V 8 61 ep1.ttarch2 ".\output"
Copy both files to game folder.
Once the txt files are extracted and translated, how I recreate the landb archive?
Thanks
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- ultra-n00b
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Re: Telltale and Gametap - extract to translate
xanger94: Don't rename the .landb files!!! Test: put the translated .landb files to the game archives folder.
quckly: Do you plan to upgrade the TTG Tols for Batman and TWD S3 .d3dtx files?
quckly: Do you plan to upgrade the TTG Tols for Batman and TWD S3 .d3dtx files?