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Re: Telltale and Gametap - extract to translate

Posted: Sun Dec 26, 2010 12:12 pm
by SLIFallen
Am I to understand the current tool opens BTTF ttarch files (like 1_BackToTheFuture101_pc_data, 4_BackToTheFuture101_pc_tx) etc?

What "game number" are you choosing in the command line to make this work? (there are 40 of them!)

Thanks!

Re: Telltale and Gametap - extract to translate

Posted: Sun Dec 26, 2010 2:56 pm
by venomtrk
Crybio wrote:What method are you using?

I'm working directly on "0_dlog.ttarch" file, this is an example of Main Menu

http://img63.imageshack.us/img63/218/sc ... a19280.png

Anyway, can you tell me what is your working method? So I can help in some way :D
We extract landb files with ttarchext program. And than we use tt tools to extract txt files from landb files. There are 27 files (english) in the 0_dlog.ttarch and we translate these text files and put them back. Maybe tt tools program needs to be updated.

We can see translated in-game dialogs. We also translate in-game menus but it is still in English, I couldn't understand that.

Are you using hex editors or something for "0_dlog.ttarch" file? We really need some help for that, maybe we need to change the method :)

Re: Telltale and Gametap - extract to translate

Posted: Sun Dec 26, 2010 6:57 pm
by Crybio
Are you using hex editors or something for "0_dlog.ttarch" file? We really need some help for that, maybe we need to change the method
Yes, I open the "0_dlog.ttarch" file with an Hex editor (in my case it is "0xED" for Mac) and replace the text that i found during the game.. It's a very very slow method because i need to play the game and write down all the text, then I must search them inside the file and finally replace in other language.. it's the only method I know but i can change everything i need to change, including menu text..

Where can I download the "ttarchext program" and the "tt tools"? So I take a test.. Thanks! :D

Re: Telltale and Gametap - extract to translate

Posted: Mon Dec 27, 2010 1:40 pm
by TavoT
Could someone tell me the blowfish key used to unpack BTTF .ttarch files?

Thank you!

Re: Telltale and Gametap - extract to translate

Posted: Mon Dec 27, 2010 8:10 pm
by qabRieL
How can I edit the font of BTTF game? :)

Re: Telltale and Gametap - extract to translate

Posted: Tue Dec 28, 2010 1:00 pm
by tsl16b
qabRieL wrote:How can I edit the font of BTTF game? :)
Here's my solution:
- Extract .font files
- Open a .font file in hex editor
- Find 'DDS' string (that's the font DDS texture header)
- Select all bytes to the end of file
- Write selected block to disk as <somefont>.dds
- Edit .dds file to your needs in a suitable bitmap editor (font's in the alpha channel of the image), don't change its format in any way (DXT5 - Interpolated Alpha)
- Replace block (in the hex editor) to the new file. Or alternatively, truncate the .font file at the 'DDS' byte position and append the new .dds file to its end.

Re: Telltale and Gametap - extract to translate

Posted: Wed Dec 29, 2010 3:44 am
by venomtrk
TavoT wrote:Could someone tell me the blowfish key used to unpack BTTF .ttarch files?

Thank you!
New ttarch program has been released.

http://aluigi.org/papers.htm#ttarchext

Re: Telltale and Gametap - extract to translate

Posted: Wed Dec 29, 2010 12:45 pm
by SLIFallen
venomtrk wrote:
TavoT wrote:Could someone tell me the blowfish key used to unpack BTTF .ttarch files?

Thank you!
New ttarch program has been released.

http://aluigi.org/papers.htm#ttarchext

Awesome! Thanks! 8D :keke:

Re: Telltale and Gametap - extract to translate

Posted: Wed Dec 29, 2010 3:46 pm
by Den Em
Here's my solution for edit *.FONT.
1) Open TTG Tools.
2) Click "Font Editor".
3) Open file
4) Click on row with need texture in first table and choose "Export"
5) Edit dds. (You can change size of dds)
6) Step 1-4
7) Click on row with need texture in table and choose "Import"
8 ) edit in second table coordinates of char. If you need.
9) Save your font.
Have fun.

Re: Telltale and Gametap - extract to translate

Posted: Wed Dec 29, 2010 5:34 pm
by nofear
which program i can use to edit landb and dlog files?!?

Re: Telltale and Gametap - extract to translate

Posted: Thu Dec 30, 2010 8:43 pm
by StarWarsFan786
I'm sorry, i can't figure out how to extract a ttarch file from the back to the future game. I need to extract the archive that contains the music. Could an experienced user please extract the "3_BackToTheFuture_ms_pc.ttarch" file for me? I know you guys all want to translate the game but could someone please help me? Also, if you're extracting the file with ttarchext, could you please use the option to automatically convert the music to .ogg files? Any help would be greatly appreciated.

Re: Telltale and Gametap - extract to translate

Posted: Thu Dec 30, 2010 8:48 pm
by TavoT
Try this

Code: Select all

ttarchext -m 41 "C:\Program Files\Telltale Games\Back to the Future The Game\Episode 1\Pack\3_BackToTheFuture101_pc_ms.ttarch" C:\Output

Re: Telltale and Gametap - extract to translate

Posted: Thu Dec 30, 2010 9:22 pm
by StarWarsFan786
TavoT wrote:Try this

Code: Select all

ttarchext -m 41 "C:\Program Files\Telltale Games\Back to the Future The Game\Episode 1\Pack\3_BackToTheFuture101_pc_ms.ttarch" C:\Output
Thanks alot!!! I'm listening to the music right now ;)

Re: Telltale and Gametap - extract to translate

Posted: Tue Jan 04, 2011 8:29 pm
by LordVoland
Hi. Could any body help. I`ve alredy unpack ttarch files, but I can`t translate whem. TTG Tools no helps. Не получается автопакером распаковать файлы. Ни импорт, ни экспорт не срабатывают

Re: Telltale and Gametap - extract to translate

Posted: Tue Jan 04, 2011 8:35 pm
by LordVoland
I foget it`s - Back to the future The game