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#
# osEngine - XTOOL_WorldEditor Workspace Settings
#
Header:
Version: 20080411
Level:
Name: \Artrium\Basic
Edit:
Mode: 3
Render:
ClearColor: 98, 130, 118, 255
RenderMode: 0
ShowAxis: true
ShowGrid: false
ShowDebugInformations: false
ShowDebugInformationsProfilingDetails: false
ShowDebugMonitor: false
ShowDebugRenderTargets: false
ShowLetterBoxes: false
TurnOnOff:
Terrains: true
Meshes: true
Grasses: true
Cameras: false
Lights: false
Occluders: false
Triggers: false
AnimaEvents: false
PlugIns: false
Camera:
CollisionWithTerrain: true
Eye: 7.194010, 44.223778, -16.562902
At: 6.480636, 43.538872, -16.414576
FOV: 60.000000
NearClip: 0.100000
FarClip: 300.000000
Locations:
- Eye: -0.497257, 43.122318, -37.342106
At: -0.444860, 42.719646, -36.428261
- Eye: -15.222266, 47.503971, -27.274364
At: -14.665744, 47.006733, -26.608755
- Eye: 18.915348, 44.422268, -39.634094
At: 18.414558, 44.105225, -38.828678
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
- Eye: 0.000000, 50.000000, -80.000000
At: 0.000000, 0.000000, 0.000000
Light:
Direction: -0.727013, -0.643900, -0.686623
Ambient: 208, 173, 145, 255
Diffuse: 255, 255, 255, 255
Specular: 255, 214, 138, 255
LightMaps:
Global:
Ambient: 57, 57, 57, 255
Directional:
Enabled: true
Ambient: 101, 101, 101, 255
Diffuse: 255, 255, 255, 255
NumSamples: 1
SamplingRange: 0.000000
InfluenceDistance: 128.000000
Sky:
Enabled: false
Ambient: 0, 0, 0, 255
Diffuse: 64, 64, 64, 255
NumSamples: 20
InfluenceDistance: 64.000000
Omni:
Enabled: true
Spot:
Enabled: true
Terrain:
Enabled: false
MaterialSettingsEnabled: false
Ambient: 55, 55, 55, 255
DiffuseBright: 255, 255, 255, 255
DiffuseDark: 3, 36, 79, 255
DiffuseDarkThreshold: 0.500000
FileFormat: 0
Sampling:
MultisamplingType: 2
Blurring: 0
AutomaticMapSize:
Scale: 1.000000
Mesh:
Enabled: true
MaterialSettingsEnabled: true
Ambient: 50, 50, 50, 255
DiffuseBright: 255, 255, 255, 255
DiffuseDark: 2, 21, 54, 255
DiffuseDarkThreshold: 0.250000
FileFormat: 0
Sampling:
MultisamplingType: 0
BilinearFilteringAngle: 89.989998
BilinearFilteringDistance: 1.414214
Blurring: 0
AutomaticUnwrapMapping:
ThresholdAngle: 45.000000
AutomaticMapSize:
Scale: 0.200000
Miscellaneous:
MakeAllReceivable: false
Performance:
NumConcurrentThreads: 2
PSSM:
Enabled: false
TextureSize: 1024
NumSplits: 4
SplitSchemeWeight: 0.500000
CastTerrains: true
DepthBiasForTerrains: 0.001000
CastMeshes: true
DepthBiasForMeshes: 0.001000
Terrain:
Height:
BrushType: 3
LimitationEnabled: false
MinY: 0.000000
MaxY: 0.000000
Color:
ShowPalette: false
BrushType: 0
Color: 0, 0, 255, 255
Texture:
ShowPalette: false
HighlightHeavySectors: true
BrushType: 0
Layer: 0
Brush:
Shape: 2
InnerRadius: 0.340764
OuterRadius: 2.408435
Sensitivity: 16.000000
Mesh:
ShowPalette: false
ShowBoundingBox: false
ShowBoundingSphere: false
ShowPropertyEditor: false
EditMode: 0
Snap:
Enabled: false
Vertex: true
Edge: false
CenterEdge: true
Face: true
CenterFace: true
Pivot: true
BoundingBox: true
MarkerSize: 12
MarkerColor: 0, 255, 255, 255
SnapRadius: 20
SnapToFrozenMeshes: false
RenderProps:
TwoPassForAlphaBlend: false
RenderFilters:
AlphaBlendExclusion: false
MinDistance: 0.000000
MaxDistance: 10000.000000
MinRadius: 0.000000
MaxRadius: 10000.000000
ForceInclusionKeywords:
ForceExclusionKeywords: Db collision
TransparencyControls:
Enabled: false
StartAt: 0.180000
EndAt: 0.200000
RadiusFactor: 0.050000
DynamicLightingProps:
LightingEnabled: false
MaxLights: 2.780000
FalloffStartAt: 64.000000
FalloffEndAt: 128.000000
OccShadeEnabled: false
OccShadeLuminance: 0.500000
Grass:
ShowPalette: true
VisibleDistanceFactor: 1.000000
Winds:
Direction: 0.707100, 0.000000, 0.707100
Strength: 0.500000
Trigger:
ShowPalette: true
BrushType: 0
RenderFilters:
ForceInclusionKeywords:
ForceExclusionKeywords:
ExecuteFilters:
ForceInclusionKeywords:
ForceExclusionKeywords:
Environment:
Sky:
Enabled: true
Effect: Env_SkyBox.shd
Texture: Sky\SkyBox09.dds
Ambient: 255, 250, 220, 255
TimeToBlend: 3.000000
Rotation: 2.220059
Translation: 0.017000
LensFlare:
Enabled: true
Effect: Env_LensFlare.shd
Texture: Sky\LensFlare.dds
Ambient: 255, 255, 255, 255
ViewportExpansionRatio: 0.250000
Occlusion:
Enabled: true
FITime: 0.050000
FOTime: 0.150000
FrameBufferSize: 32
SunSize: 0.100000
SpotTextureProps:
SU: 0.000000
SV: 0.000000
DU: 0.250000
DV: 1.000000
Spots:
- Color: 247, 163, 163, 163
TextureOffset: 0
Scaling: 0.500000
Rotation: 0.261799
Translation: 1.000000
Function: 0
Base: 1.000000
Amplitude: 0.020000
Phase: 0.000000
Frequency: 1.300000
- Color: 0, 175, 25, 178
TextureOffset: 0
Scaling: 0.460000
Rotation: -0.396190
Translation: 1.000000
Function: 0
Base: 1.000000
Amplitude: 0.020000
Phase: 0.210000
Frequency: 3.200000
- Color: 178, 127, 0, 51
TextureOffset: 2
Scaling: 0.080000
Rotation: 0.000000
Translation: 0.800000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
- Color: 255, 255, 153, 127
TextureOffset: 3
Scaling: 0.213000
Rotation: 0.000000
Translation: -0.747000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
- Color: 255, 144, 0, 76
TextureOffset: 0
Scaling: 1.000000
Rotation: 0.000000
Translation: 0.427000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
- Color: 255, 127, 0, 51
TextureOffset: 2
Scaling: 0.147000
Rotation: 0.000000
Translation: -0.533000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
- Color: 255, 178, 0, 102
TextureOffset: 2
Scaling: 0.240000
Rotation: 0.000000
Translation: -1.000000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
- Color: 255, 0, 0, 178
TextureOffset: 3
Scaling: 0.447000
Rotation: 0.000000
Translation: -1.300000
Function: 0
Base: 1.000000
Amplitude: 0.000000
Phase: 0.000000
Frequency: 1.000000
Water:
Enabled: true
Effect: Env_Water.shd
Textures: Water_BigSea\;ocean00DOT3.DDS;ocean01DOT3.DDS;ocean02DOT3.DDS;ocean03DOT3.DDS;ocean04DOT3.DDS;ocean05DOT3.DDS;ocean06DOT3.DDS;ocean07DOT3.DDS;ocean08DOT3.DDS;ocean09DOT3.DDS;ocean10DOT3.DDS;ocean11DOT3.DDS;ocean12DOT3.DDS;ocean13DOT3.DDS;ocean14DOT3.DDS;ocean15DOT3.DDS;ocean16DOT3.DDS;ocean17DOT3.DDS;ocean18DOT3.DDS;ocean19DOT3.DDS;ocean20DOT3.DDS;ocean21DOT3.DDS;ocean22DOT3.DDS;ocean23DOT3.DDS;ocean24DOT3.DDS;ocean25DOT3.DDS;ocean26DOT3.DDS;ocean27DOT3.DDS;ocean28DOT3.DDS;ocean29DOT3.DDS;ocean30DOT3.DDS;ocean31DOT3.DDS;
FrameSpeed: 0.033000
ClipPlaneOffset: 0.500000
Reflect:
Enabled: true
Color: 255, 225, 249, 255
Bumpy: 1.000000
Terrains:
Enabled: true
MinDistance: 0.000000
MaxDistance: 10000.000000
Meshes:
Enabled: true
AlphaBlendExclusion: false
MinDistance: 0.000000
MaxDistance: 10000.000000
MinRadius: 0.000000
MaxRadius: 10000.000000
ForceInclusionKeywords:
ForceExclusionKeywords:
Grasses:
Enabled: false
MinDistance: 0.000000
MaxDistance: 10000.000000
Refract:
Enabled: true
Color: 233, 142, 255, 255
Bumpy: 0.731900
Terrains:
Enabled: true
MinDistance: 0.000000
MaxDistance: 10000.000000
Meshes:
Enabled: true
AlphaBlendExclusion: false
MinDistance: 0.000000
MaxDistance: 10000.000000
MinRadius: 0.000000
MaxRadius: 10000.000000
ForceInclusionKeywords:
ForceExclusionKeywords:
Grasses:
Enabled: false
MinDistance: 0.000000
MaxDistance: 10000.000000
Transparency:
MinAlpha: 0.500000
MaxAlphaAt: 180.000000
Translation: 17.000000
UVAnimation:
ScalingU: 3.000000
ScalingV: 3.000000
TranslationU: 0.000000
TranslationV: 0.000000
WaterShore:
Enabled: false
Effect: Env_WaterShore.shd
Textures: Water\Shore.dds
Fog:
Enabled: true
Color: 105, 139, 167, 255
Function: 3
Density: 0.000000
NearClip: 54.279999
FarClip: 300.000000
AutoDistanceControls: true
PFX:
Bloom:
Enabled: true
BrightPassEffect: PFX_BrightPass.shd
BrightPassLuminance: 35.000000
GaussianBlurHEffect: PFX_GaussianBlurH.shd
GaussianBlurHDispersion: 10.000000
GaussianBlurVEffect: PFX_GaussianBlurV.shd
GaussianBlurVDispersion: 10.000000
CombinerEffect: PFX_Add.shd
ColorControl:
Enabled: false
Effect: PFX_ColorControl.shd
Color: 255, 255, 255, 0
EdgeDetection:
Enabled: false
Effect: PFX_EdgeDetection.shd
Pass: 0
Multiplier: 8.000000
Power: 4.000000
FocusFilter:
Enabled: true
GaussianBlurHEffect: PFX_GaussianBlurH.shd
GaussianBlurHDispersion: 6.000000
GaussianBlurVEffect: PFX_GaussianBlurV.shd
GaussianBlurVDispersion: 6.000000
FocusFilterEffect: PFX_FocusFilter.shd
FocusFilterTexture:
Haze:
Enabled: false
Effect: PFX_Haze.shd
Color: 255, 255, 255, 255
Textures: Water\;CAUST00_ddn.dds;CAUST01_ddn.dds;CAUST02_ddn.dds;CAUST03_ddn.dds;CAUST04_ddn.dds;CAUST05_ddn.dds;CAUST06_ddn.dds;CAUST07_ddn.dds;CAUST08_ddn.dds;CAUST09_ddn.dds;CAUST10_ddn.dds;CAUST11_ddn.dds;CAUST12_ddn.dds;CAUST13_ddn.dds;CAUST14_ddn.dds;CAUST15_ddn.dds;CAUST16_ddn.dds;CAUST17_ddn.dds;CAUST18_ddn.dds;CAUST19_ddn.dds;CAUST20_ddn.dds;CAUST21_ddn.dds;CAUST22_ddn.dds;CAUST23_ddn.dds;CAUST24_ddn.dds;CAUST25_ddn.dds;CAUST26_ddn.dds;CAUST27_ddn.dds;CAUST28_ddn.dds;CAUST29_ddn.dds;CAUST30_ddn.dds;CAUST31_ddn.dds;
FrameSpeed: 0.033333
Bumpy: 0.010000
UVAnimation:
ScalingU: 2.000000
ScalingV: 2.000000
TranslationU: 0.000000
TranslationV: 0.000000
Mosaic:
Enabled: false
Effect: PFX_Mosaic.shd
NumXGrids: 100.000000
NumYGrids: 100.000000
MotionBlur:
Enabled: false
Effect: PFX_MotionBlur.shd
Time: 0.033400
UnderWater:
Enabled: true
Effect: PFX_UnderWater.shd
Color: 46, 209, 204, 255
DepthFactor: 5.000000
Textures: Water\;CAUST00_ddn.dds;CAUST01_ddn.dds;CAUST02_ddn.dds;CAUST03_ddn.dds;CAUST04_ddn.dds;CAUST05_ddn.dds;CAUST06_ddn.dds;CAUST07_ddn.dds;CAUST08_ddn.dds;CAUST09_ddn.dds;CAUST10_ddn.dds;CAUST11_ddn.dds;CAUST12_ddn.dds;CAUST13_ddn.dds;CAUST14_ddn.dds;CAUST15_ddn.dds;CAUST16_ddn.dds;CAUST17_ddn.dds;CAUST18_ddn.dds;CAUST19_ddn.dds;CAUST20_ddn.dds;CAUST21_ddn.dds;CAUST22_ddn.dds;CAUST23_ddn.dds;CAUST24_ddn.dds;CAUST25_ddn.dds;CAUST26_ddn.dds;CAUST27_ddn.dds;CAUST28_ddn.dds;CAUST29_ddn.dds;CAUST30_ddn.dds;CAUST31_ddn.dds;
FrameSpeed: 0.033333
Bumpy: 0.010000
UVAnimation:
ScalingU: 2.000000
ScalingV: 2.000000
TranslationU: 0.000000
TranslationV: 0.000000
ResourceManagementOptions:
ReactivationSensors:
Displacement:
Threshold: 30.000000
Time:
Threshold: 30.000000
SectionDefinitions:
Visible:
A: 0.200000
B: 0.500000
C: 1.000000
Invisible:
A: 1.200000
B: 1.500000
C: 2.000000
Textures:
WaitForComplete: true
SectionToWaitForComplete: 9
SectionToPreload: 3
ResourcePoolSettings:
TimeToSchedule: 30.000000
TimeToLock: 0.008333
TimeToCache: 60.000000
ResourceLoaderSettings:
ThreadPriority: 0
PreemptiveTimeSlice: 0.016667
Terrains:
WaitForComplete: true
SectionToWaitForComplete: 2
SectionToPreload: 5
ResourcePoolSettings:
TimeToSchedule: 30.000000
TimeToLock: 0.008333
TimeToCache: 60.000000
ResourceLoaderSettings:
ThreadPriority: 0
PreemptiveTimeSlice: 0.016667
Meshes:
WaitForComplete: true
SectionToWaitForComplete: 2
SectionToPreload: 5
ResourcePoolSettings:
TimeToSchedule: 30.000000
TimeToLock: 0.008333
TimeToCache: 60.000000
ResourceLoaderSettings:
ThreadPriority: 0
PreemptiveTimeSlice: 0.016667
InputOptions:
Keyboard:
Sensitivity: 20.000000
Mouse:
Sensitivity: 0.002000
AudioOptions:
StreamSound: true
3DSound: true
StreamBufferSeconds: 1.000000
Frequency: 1.000000
Pan: 0.000000
Volume: 1.000000
NumMaxActiveSounds: 256
VideoOptions:
ReducedFrameBufferRatio: 0.250000
SlopeScaledDepthBias: 0.000000
DepthBias: -0.000100
MipMapsLODBias: -0.700000
MaxMipLevel: 0
OcclusionQuery: 2
MultisampleType: 0