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Help with NinjaRipper. UV Map is messed up [solved]

Posted: Sun Apr 30, 2023 6:46 am
by Singasong10
Hi! [bruce]
I've been ripping models from a game with NinjaRipper and the meshes come out fine but the UV map on them are always screwed up. The UVs mostly looks like lines or weird triangles. (I am using 3ds Max for my 3d Program btw but I do have Blender)
I researched a bit and was told to force rip and hope to find a version with the correct UVs. I tried that as well and went through all the meshes and still nothing.

Is there any way to fix this or am I out of luck?

Screenshot of weird UV compared to the Mesh: https://imgur.com/a/ynTGtmT

FBX file of meshes with a .dds texture for the top dress piece that was in the screenshot: https://mega.nz/folder/ud5XXbKD#7Eu2BeBEvaM6BYlaAuI4Eg

Any help would be greatly appreciated! The meshes in the games are so pretty but the UV is just causing trouble!

Re: Help with NinjaRipper. UV Map is messed up

Posted: Sun Apr 30, 2023 7:10 am
by Singasong10
Nevermind, I'm dumb!
I imported the .rip models through Noesis and they have proper UVs now!!

Re: Help with NinjaRipper. UV Map is messed up [solved]

Posted: Mon Jun 12, 2023 4:18 am
by ryan1993uk
heya, im also having this issue, how did you get the .rip files using noesis? im pretty confused with it, thanks

Re: Help with NinjaRipper. UV Map is messed up [solved]

Posted: Sun Aug 06, 2023 11:38 pm
by Singasong10
When you download Ninjaripper, there is a folder inside called "Tools"
There should be a folder for Noesis Importer and inside is Python script.

Move that script into the plugin folder of Noesis and it'll be able to open .rip files!