Marvel Ultimate Alliance 1 Xbox Prototype Audio Extraction Issues
Posted: Sun Oct 31, 2021 1:25 am
Since asking for help here with 1 problem worked, I figured I'd try my luck again.
These are then audio files from the Marvel Ultimate Alliance 1 Xbox Prototype. The main file we're worried about it "x_voice," but I've included them because of the strangeness of it and thinking maybe having them all will make it easier to figure out.
https://drive.google.com/file/d/1WcXJgt ... sp=sharing
The audio in all the files can be extracted with foobar and can also be listened to and edited with this program, which says they're all XBADPCM files:
https://www.mediafire.com/file/tbqzfjob ... r.zip/file
But not all of the audio plays. But all of the audio, even the ones that don't play, are all different file sizes and play lengths. And it seems random as to which play and which won't. The files with "_v" are voiceover lines and "x_voice" also has voiceover lines in it as well. These are the most important for us to want to hear, but they also tend to be the ones that won't play. "x_voice" has some that will play, but many that won't and based on the filenames in that file, some of the ones that won't play were cut out of the final game and so of course we'd like to hear them.
Does anyone have any idea what's going on?
The audio, most especially the x_voice audio, would be very useful to us in the Marvel Mods community, and I thought I'd ask here and see.
Thanks for reading this.
These are then audio files from the Marvel Ultimate Alliance 1 Xbox Prototype. The main file we're worried about it "x_voice," but I've included them because of the strangeness of it and thinking maybe having them all will make it easier to figure out.
https://drive.google.com/file/d/1WcXJgt ... sp=sharing
The audio in all the files can be extracted with foobar and can also be listened to and edited with this program, which says they're all XBADPCM files:
https://www.mediafire.com/file/tbqzfjob ... r.zip/file
But not all of the audio plays. But all of the audio, even the ones that don't play, are all different file sizes and play lengths. And it seems random as to which play and which won't. The files with "_v" are voiceover lines and "x_voice" also has voiceover lines in it as well. These are the most important for us to want to hear, but they also tend to be the ones that won't play. "x_voice" has some that will play, but many that won't and based on the filenames in that file, some of the ones that won't play were cut out of the final game and so of course we'd like to hear them.
Does anyone have any idea what's going on?
The audio, most especially the x_voice audio, would be very useful to us in the Marvel Mods community, and I thought I'd ask here and see.
Thanks for reading this.