Unknown CSB files from X-Men Legends prototype
Posted: Tue Oct 26, 2021 7:02 pm
Hello,
I am here because an Xbox prototype of X-Men Legends 1 came out recently and inside are some .csb files that have audio files stored in them.
The final version of X-Men Legends 1, X-Men Legends 2, and Marvel Ultimate Alliance 1 all use .zsm and .zss to store their audio files. These can be gotten into quite easily with a program called ZSM Sound Editor.
However, neither of the 2 quickbms scripts for .csb files worked. Neither has anything else anyone has tried.
The prototype ones have unused audio that isn't in the game. We can tell this because of the names of some of these .csb files. I am a member of Marvel Mods and no one can get into these files, so I thought I go here for help.
Here is what another community member said of his efforts to get into these files:
"I’ve tried about every tool under the sun; those CSB files refuse to open lol. Only luck I had was dragon unpacker’s Hyper Ripper which only got 8 files and not in a playable state.
If anyone else wants to take a shot feel free; I think whatever codec it’s in is not Criwave but rather some early version of ZSS or ZSM. Idk what that codec is but it refused to open in any criwave tools.
At best, we’ll only be able to open this thing if we can find some other way of ripping sound files (Vgmstream and foobar both didn’t work mind you) or if we could crack the codec but even then we have zero documentation on these files. Best case scenario is if we could test these in the demo somehow." (By demo he means the prototype).
I couldn't get the attachment to work, so I put the whole sound folder from the prototype on drive.
https://drive.google.com/file/d/1YTVedV ... sp=sharing
Does anyone have any ideas on what to do?
I am here because an Xbox prototype of X-Men Legends 1 came out recently and inside are some .csb files that have audio files stored in them.
The final version of X-Men Legends 1, X-Men Legends 2, and Marvel Ultimate Alliance 1 all use .zsm and .zss to store their audio files. These can be gotten into quite easily with a program called ZSM Sound Editor.
However, neither of the 2 quickbms scripts for .csb files worked. Neither has anything else anyone has tried.
The prototype ones have unused audio that isn't in the game. We can tell this because of the names of some of these .csb files. I am a member of Marvel Mods and no one can get into these files, so I thought I go here for help.
Here is what another community member said of his efforts to get into these files:
"I’ve tried about every tool under the sun; those CSB files refuse to open lol. Only luck I had was dragon unpacker’s Hyper Ripper which only got 8 files and not in a playable state.
If anyone else wants to take a shot feel free; I think whatever codec it’s in is not Criwave but rather some early version of ZSS or ZSM. Idk what that codec is but it refused to open in any criwave tools.
At best, we’ll only be able to open this thing if we can find some other way of ripping sound files (Vgmstream and foobar both didn’t work mind you) or if we could crack the codec but even then we have zero documentation on these files. Best case scenario is if we could test these in the demo somehow." (By demo he means the prototype).
I couldn't get the attachment to work, so I put the whole sound folder from the prototype on drive.
https://drive.google.com/file/d/1YTVedV ... sp=sharing
Does anyone have any ideas on what to do?