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Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 9:57 am
by huehuehuynh
GDL wrote: Wed Jan 04, 2023 6:56 am BTW, another newer version of the FGOA files leaked recently, version 9.00, around 20GB.
now where did you come across that?

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 12:49 pm
by pechenuxa
Did you got files from emuline?

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 1:51 pm
by f2dr0
Seems like emuline still has to update the page

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 1:52 pm
by ATFE0123
idkwhos wrote: Tue Jan 03, 2023 10:38 am
Simguy wrote: Tue Mar 15, 2022 8:12 pm This should extract sprite texture.bins. There are no file names.
I was looking into character animations but I hit a wall (parsing the file and encoded rotation keys) and I guess its not that worthwhile since the game uses so much physics simulation and such.
Hi, Someone published the file dump recently for a game called Kancolle Arcade. I spent some time with it to see if I could extract the model from this game. It seems to use a file structure similar to Hatsune Miku Project DIVA and FGO Arcade, and I am able to extract obj.bin and tex.bin for the model with farc extractor for project DIVA.

For the tex.bin, your script for FGO seems to work, and I am able to get most (if not all) of the texture files out.

However, obj.bin seems to be a bit different, and I have only been able to extract one of the many models in the file (in this case it's a turret lol):Honeyview_Kancolle model.jpg


From what I can tell, the problem is that Kancolle Arcade uses separate body/weapon models for a single character (in a single bin), while FGO Arcade uses one single model for each character:

Kncolle:

Code: Select all

00C0: 00 00 00 00 9A 01 00 00 00 00 00 00 B1 01 00 00 00 00 00 00 C8 01 00 00 00 00 00 00 63 68 30 32 ����š������±������È������ch02
00E0: 30 31 5F 30 31 5F 62 5F 62 6F 64 79 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 62 5F 67 01_01_b_body_model�ch0201_01_b_g
0100: 65 61 72 30 31 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 62 5F 67 65 61 72 30 34 5F 6D ear01_model�ch0201_01_b_gear04_m
0120: 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 62 5F 77 70 30 32 5F 6D 6F 64 65 6C 00 63 68 30 32 odel�ch0201_01_b_wp02_model�ch02
0140: 30 31 5F 30 31 5F 62 5F 77 70 30 35 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 6E 5F 62 01_01_b_wp05_model�ch0201_01_n_b
0160: 6F 64 79 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 6E 5F 67 65 61 72 30 31 5F 6D 6F 64 ody_model�ch0201_01_n_gear01_mod
0180: 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 6E 5F 77 70 30 31 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 el�ch0201_01_n_wp01_model�ch0201
01A0: 5F 30 31 5F 6E 5F 77 70 30 32 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 6E 5F 77 70 30 _01_n_wp02_model�ch0201_01_n_wp0
01C0: 33 5F 6D 6F 64 65 6C 00 63 68 30 32 30 31 5F 30 31 5F 6E 5F 77 70 30 35 5F 6D 6F 64 65 6C 00 00 3_model�ch0201_01_n_wp05_model
FGO:

Code: Select all

0000h: 00 25 06 05 01 00 00 00 2C 00 00 00 00 00 00 00  .%......,....... 
0010h: 34 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00  4.......4....... 
0020h: 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00  ............P... 
0030h: 00 00 00 00 3C 00 00 00 00 00 00 00 73 76 74 5F  ....<.......svt_ 
0040h: 30 30 30 31 5F 73 30 31 5F 6D 6F 64 65 6C 00 00  0001_s01_model.. 
0050h: 06 00 02 00 00 00 00 00 C0 01 00 00 00 00 00 00  ........À....... 
0060h: 13 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00  ................ 
0070h: 10 1C 00 00 00 00 00 00 18 00 00 00 00 00 00 00  ................ 

I tried to modify the script to make it work but failed...Could you help? Much appreciated!

Here's a link to the obj.bin and tex.bin that I extracted:
https://mega.nz/folder/wG5GUYgT#rqjHXWWlb0M1p_7yiWcwew
https://github.com/LordDude/FGOA_objset

It works by changing a part of this script

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 1:58 pm
by ATFE0123
This model contains an LOD mesh

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 3:00 pm
by ATFE0123
The problem this model has is that the vertex groups and bone names don't match
So the weights are going crazy

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 3:07 pm
by pechenuxa
Do you need to modify the FGOA script or just use it instead of project diva's?

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 3:41 pm
by Darkhowlings
GDL wrote: Wed Jan 04, 2023 9:53 am There are both versions out there, I got the one already decrypted and it includes servants fom 001 to 146 (with some exceptions inbetween).
A Yandex & Google search shows nothing so far.
I bet it is a Discord leak then.

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 4:01 pm
by ATFE0123
Use script from project diva

Removed line: 2460 self.readTex(bs)

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 6:28 pm
by GDL
Looks like this script for noesis handles both the Kancolle AND Fate files better:

https://github.com/h-kidd/noesis-project-diva

kancolle.jpg

Re: Fate Grand Order Arcade

Posted: Wed Jan 04, 2023 9:57 pm
by pechenuxa
ATFE0123 wrote: Wed Jan 04, 2023 4:01 pm Use script from project diva

Removed line: 2460 self.readTex(bs)
I only managed find script for Virtua Fighter 5, where did you found quickbms script for Project Diva?

Re: Fate Grand Order Arcade

Posted: Thu Jan 05, 2023 4:30 am
by ATFE0123
new character list

056 : ☆5 Lancer 玉藻の前
063 : ☆5 Avenger 巌窟王 エドモン・ダンテス
065 : ☆5 Caster レオナルド・ダ・ヴィンチ
078 : ☆5 Caster マーリン〔プロトタイプ〕
082 : ☆1 Berserker ポール・バニヤン
091 : ☆5 Lancer エレシュキガル
096 : ☆4 Saber セタンタ
101 : ☆5 Berserker クー・フーリン〔オルタ〕
102 : ☆4 Archer シータ
103 : ☆5 Berserker 宮本武蔵
104 : ☆4 Saber 葛飾北斎
107 : ☆5 Rider アルトリア・ペンドラゴン〔オルタ〕
108 : ☆4 Saber 女王メイヴ
109 : ☆5 Rider オジマンディアス
110 : ☆5 Saber ジャック・ド・モレー
111 : ☆5 Lancer ブラダマンテ
112 : ☆4 Lancer 鈴鹿御前〔サンタ〕
113 : ☆5 Lancer アルトリア・ペンドラゴン
115 : ☆5 Foreigner 謎のヒロインXX
117 : ☆5 Saber アストルフォ
118 : ☆5 Ruler シャーロック・ホームズ
119 : ☆5 Berserker 謎のヒロインX〔オルタ〕
120 : ☆4 Caster ギルガメッシュ
121 : ☆5 Lancer エルキドゥ
129 : ☆5 Alterego ラーヴァ/ティアマト
133 : ☆5 Archer ジャンヌ・ダルク
136 : ☆4 Lancer 虞美人
137 : ☆5 Caster フランケンシュタイン(クリスマス)
138 : ☆5 Rider 司馬懿〔ライネス〕
139 : ☆4 Ruler アストライア
140 : ☆4 Assassin グレイ
144 : ☆5 Saber 宮本武蔵
146 : ☆5 Archer 清少納言

Re: Fate Grand Order Arcade

Posted: Thu Jan 05, 2023 5:45 am
by ailephi
While the update is only up to Babylonia
Queen Draco is in the files as an enemy servant/svt_8081, not as a playable

So no King Hassan and Draco's Beast form, even though Musashi Saber is there

Also svt_056/Tamamo Lancer cant be read with the script I'm using

Re: Fate Grand Order Arcade

Posted: Thu Jan 05, 2023 6:37 am
by idkwhos
Fantastic. I am able to extract the mesh with this script https://github.com/h-kidd/noesis-project-diva:
Honeyview_Snipaste_2023-01-04_20-58-35.jpg
It seems that the script is able to handle the mesh properly, but not the texture of some of the objects. The texture file itself looks ok and there are other objects in the model that use the same texture without any problem. Maybe there's something special about that object?

Re: Fate Grand Order Arcade

Posted: Thu Jan 05, 2023 7:56 am
by Darkhowlings
ATFE0123 wrote: Thu Jan 05, 2023 4:30 am new character list

056 : ☆5 Lancer 玉藻の前
063 : ☆5 Avenger 巌窟王 エドモン・ダンテス
065 : ☆5 Caster レオナルド・ダ・ヴィンチ
078 : ☆5 Caster マーリン〔プロトタイプ〕
082 : ☆1 Berserker ポール・バニヤン
091 : ☆5 Lancer エレシュキガル
096 : ☆4 Saber セタンタ
101 : ☆5 Berserker クー・フーリン〔オルタ〕
102 : ☆4 Archer シータ
103 : ☆5 Berserker 宮本武蔵
104 : ☆4 Saber 葛飾北斎
107 : ☆5 Rider アルトリア・ペンドラゴン〔オルタ〕
108 : ☆4 Saber 女王メイヴ
109 : ☆5 Rider オジマンディアス
110 : ☆5 Saber ジャック・ド・モレー
111 : ☆5 Lancer ブラダマンテ
112 : ☆4 Lancer 鈴鹿御前〔サンタ〕
113 : ☆5 Lancer アルトリア・ペンドラゴン
115 : ☆5 Foreigner 謎のヒロインXX
117 : ☆5 Saber アストルフォ
118 : ☆5 Ruler シャーロック・ホームズ
119 : ☆5 Berserker 謎のヒロインX〔オルタ〕
120 : ☆4 Caster ギルガメッシュ
121 : ☆5 Lancer エルキドゥ
129 : ☆5 Alterego ラーヴァ/ティアマト
133 : ☆5 Archer ジャンヌ・ダルク
136 : ☆4 Lancer 虞美人
137 : ☆5 Caster フランケンシュタイン(クリスマス)
138 : ☆5 Rider 司馬懿〔ライネス〕
139 : ☆4 Ruler アストライア
140 : ☆4 Assassin グレイ
144 : ☆5 Saber 宮本武蔵
146 : ☆5 Archer 清少納言
No Iskandar or gramps Hassan, but Gray is there. Not exactly bad compared with what we had a year ago. Thanks.