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Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 5:37 pm
by LukeAndBobPro
Karpati wrote: Mon Jun 07, 2021 5:27 pm
LukeAndBobPro wrote: Mon Jun 07, 2021 5:21 pm yeah and I've tried downloading and extracting zombie safari and then using the unpacker with that, but every time I do it doesn't do anything.
I don't know what is going on with this thing :[
I don't know what is the zombie safari, but I have downloaded the data.xpk from your Google sharing and the DB.XPAK.Unpacker.exe worked fine.

The dogbyte_xpk.bms file does not work on your file.
why? is it that DB.XPAK.Unpacker requires a the source code to work?
what do I have to do to get DB.XPAK.Unpacker to work correctly!?!
this is just a load of bull!

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 5:39 pm
by Karpati
LukeAndBobPro wrote: Mon Jun 07, 2021 5:35 pm zombie safari is a game from the same guy who made this game.
Is your uploaded the data.xpk from the Zombie Safari game?

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 5:40 pm
by LukeAndBobPro
but I still think you're great though.

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 5:40 pm
by LukeAndBobPro
Karpati wrote: Mon Jun 07, 2021 5:39 pm
LukeAndBobPro wrote: Mon Jun 07, 2021 5:35 pm zombie safari is a game from the same guy who made this game.
Is your uploaded the data.xpk from the Zombie Safari game?
no, not at all, I just extracted zombie safari's obb file from an XAPK file I downloaded off of APKPure.com , the file you have is the data from Offroad Legends.
I tried following the example on the screen "DB.XPAK.Unpacker D:\main.33.com.dogbytegames.zombiesafari.obb D:\Unpacked" but every time it doesn't work, I just don't understand, am I doing something wrong?

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 6:13 pm
by LukeAndBobPro
nope, it's working now, but THE TEXTURES ARE STILL CORRUPTED!! except for 60% of the the textures.
I mean I can't convert the textures because they're corrupted.
let me see if the models are fine

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 6:28 pm
by Karpati
LukeAndBobPro wrote: Mon Jun 07, 2021 6:13 pm nope, it's working now, but THE TEXTURES ARE STILL CORRUPTED!! except for 60% of the the textures.
I mean I can't convert the textures because they're corrupted.
let me see if the models are fine
The .png texture files from your data.xpk are not real PNG files.
These are PVR files with .png extension.

Press 'F3' and '3' on your .png file using the Total Commander to see the (different) first bytes.

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 8:24 pm
by LukeAndBobPro
Okay, so what else do I do?

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Mon Jun 07, 2021 8:43 pm
by LukeAndBobPro
hey Karpati, good news!
you're software helped me export the models just fine!
now I have to get the textures ready.
thanks man.

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 12:17 am
by LukeAndBobPro
Karpati wrote: Mon Jun 07, 2021 6:28 pm
LukeAndBobPro wrote: Mon Jun 07, 2021 6:13 pm nope, it's working now, but THE TEXTURES ARE STILL CORRUPTED!! except for 60% of the the textures.
I mean I can't convert the textures because they're corrupted.
let me see if the models are fine
The .png texture files from your data.xpk are not real PNG files.
These are PVR files with .png extension.

Press 'F4' and '3' on your .png file using the Total Commander to see the (different) first bytes.
so, I got the models extracted and how do I convert the textures?

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 1:40 am
by ReVolt
Use PVRTexTool.

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 1:44 am
by ReVolt
Also use the old version, the new version doesn't support the pvr.
(gathering download link)

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 5:14 am
by LukeAndBobPro
and what version is that? and how am I supposed to get it

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 12:17 pm
by ReVolt
2020.R1
You must need a PowerVR account to download.
https://developer.imaginationtech.com/t ... -releases/

Image

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 2:50 pm
by LukeAndBobPro
ReVolt wrote: Tue Jun 08, 2021 12:17 pm 2020.R1
You must need a PowerVR account to download.
https://developer.imaginationtech.com/t ... -releases/

Image
It's fine now, and now trouble at all.
thank you SO FREAKING much!!

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

Posted: Tue Jun 08, 2021 4:15 pm
by Karpati
LukeAndBobPro wrote: Tue Jun 08, 2021 5:14 am and what version is that? and how am I supposed to get it
I returned to my home and I have uploaded it to my web page now:
http://www.i3dconverter.com/external_pr ... olGUI.zip