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Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Wed Apr 28, 2021 12:18 am
by Pigeon
Is Nickelodeon Kart Racers 2: Grand Prix for PC compatible with umodel? I want to rip out some other skins from this game.
Thanks,
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Sun Oct 24, 2021 8:33 pm
by fajNYgosciu1234
no, it uses vector engine, the engine used for most vector unit games
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Tue Oct 26, 2021 9:51 pm
by Pigeon
Hi
What tool do I use to open the game file
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Wed Oct 27, 2021 5:20 pm
by fajNYgosciu1234
you could use the quickbms script, but it will end up giving you .dat files
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Wed Oct 27, 2021 9:04 pm
by Pigeon
HI
What the best way to got right files ?
Thank
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Mon Dec 06, 2021 7:04 pm
by fajNYgosciu1234
you can try ninjaripper
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Tue Mar 08, 2022 11:13 am
by Sharppy
I found this
Textures are .GNF just need cut out.
If anyone could make a script that would be appreciated.
SAMPLES
https://drive.google.com/file/d/1QoQuCe ... sp=sharing
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Tue Mar 08, 2022 4:25 pm
by DKDave
Bone don't look correct, but not the worst format ever:
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Tue Mar 08, 2022 6:24 pm
by Durik256
Sharppy wrote: ↑Tue Mar 08, 2022 11:13 am
If anyone could make a script that would be appreciated.
file contains 3 lods except (char_dannyOutline.dat)
all model have 49 unk bytes after matrix, only (char_dannyOutline.dat) have 51 bytes.
to open it replace line 34 (seek 51) inside "fmt_datNK_single.py"
in archive 2 plugins:
fmt_datNK_single.py - opens firts lod (one model)
fmt_datNK_multi.py - opens three lods
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Wed Mar 09, 2022 4:01 am
by Sharppy
Thanks guys for finally unlocking this one. I would prefer the bones since maybe the animations are possible. Game seems rather simple of formats. Although it did break on stage/track data. Here is some samples to that if the script cant get that too that's another one down.
https://drive.google.com/file/d/1rQ8ZRv ... sp=sharing
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Wed Mar 09, 2022 2:43 pm
by Durik256
Sharppy wrote: ↑Wed Mar 09, 2022 4:01 am
Game seems rather simple of formats.
then I think it will not be difficult for you to change the script.
Sharppy wrote: ↑Wed Mar 09, 2022 4:01 am
I would prefer the bones since maybe the animations are possible.
bones are loaded you only need to transform the matrix. and read the weights.
Sharppy wrote: ↑Wed Mar 09, 2022 4:01 am
Although it did break on stage/track data.
they don't have bones (you need to remove reading bones from the script)
(all the files don't have a header. did you unpack them?)
(they seem to be cut wrong)
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Thu Mar 10, 2022 12:47 am
by Durik256
Sharppy wrote: ↑Wed Mar 09, 2022 4:01 am
Game seems rather simple of formats.
looked again.
same problem with bones.
one plug-in for all models.
I think you need to solve the problem with unpacking, otherwise need to use "crutches".
(I won't do it anymore
)
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Thu Mar 10, 2022 1:24 am
by Sharppy
Thank you so much
Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Posted: Thu Mar 10, 2022 10:25 pm
by Sharppy
Well im having an issue writing in "normals" could you please help in pulling them.
Edit***
I was able to write them them in using the 1st script
Thanks again for this.