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Re: Midnight Club LA (PS3)

Posted: Wed Jun 16, 2021 5:12 am
by dudex
DKDave wrote: Wed Apr 28, 2021 8:52 pm It's a complicated format. Here's my crappy script so far. All it does is get the basic geometry data for each file - multiple files make up the whole car. UVs are often messed up too. There are various LOD levels which aren't obvious from the random filenames, so I have no idea how to tell what files go together. If I get more info I can update - some nice cars in there, so I'd like to get them properly.

fmt_mcla_xbox360.zip
DK, are there any updates to the plugin?

Re: Midnight Club LA (PS3)

Posted: Wed Jun 16, 2021 1:10 pm
by DKDave
No, I haven't done any more with it yet.

Re: Midnight Club LA (PS3)

Posted: Sat Jan 22, 2022 4:49 pm
by eyewee
Hey guys, what's up with all this? No signs of any progress since the last post..