Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Dragons rise of berk Ludia

Post questions about game models here, or help out others!
tontonGrim
n00b
Posts: 15
Joined: Sun Jun 16, 2019 6:40 pm

Re: Dragons rise of berk Ludia

Post by tontonGrim »

Files attachments
You do not have the required permissions to view the files attached to this post.
User avatar
reh
veteran
Posts: 102
Joined: Mon Nov 16, 2015 11:18 pm
Has thanked: 58 times
Been thanked: 92 times

Re: Dragons rise of berk Ludia

Post by reh »

tontonGrim wrote: Sun Nov 08, 2020 12:47 pm Hello,

Now i would like find the texture, i think be near to the solution.

but it's not perfect... can you help me ? (you have files attachments: .ab file and texture file in the next post)

Capture d’écran 2020-11-08 123646.png

thank you
Offset: 0x1c
Padding: 28
Lazov
veteran
Posts: 84
Joined: Sat Oct 08, 2016 11:56 am
Has thanked: 17 times
Been thanked: 55 times

Re: Dragons rise of berk Ludia

Post by Lazov »

tontonGrim
count24.png
You do not have the required permissions to view the files attached to this post.
Lazov
veteran
Posts: 84
Joined: Sat Oct 08, 2016 11:56 am
Has thanked: 17 times
Been thanked: 55 times

Re: Dragons rise of berk Ludia

Post by Lazov »

Template:
v 0x0 2579 24 0 Float XYZ
f 0x16aac 3250 0 0 Short Triangles
vt 28 2579 28 0 Float UV
vn 0xc 2579 24 0 Float XYZ
00000091.dat_Mon_Nov__9_22-02-38_2020.png
You do not have the required permissions to view the files attached to this post.
tontonGrim
n00b
Posts: 15
Joined: Sun Jun 16, 2019 6:40 pm

Re: Dragons rise of berk Ludia

Post by tontonGrim »

Hello !!

Thank you very much !!!

everything is working well thanks to you all !

I think understood the padding 24 for the vertices but not the 28 of padding for the UVs... i would like explications :)



In using your application, i found 2 little bug :

-When i save a template, the status of texture Flip and the way of file of the texture does'nt save in the template.

-When we want compared the polygonal texture and the draw texture they doesn't the same size.... (the draw is more small), it's very difficult to see if the polygons or Points are correctly superposed

Maybe add a zoom system ?



Mr Lazov you program is very very interesting and very powerful when you understand how it works (not easy ...)

I can't wait to see the next releases! including the recovery of animations!
https://www.youtube.com/watch?v=Y951j875Xak

Have a date to give us for this option? I can't wait !! :)
Post Reply