Re: [HELP] Obscure 2 .hvp tool
Posted: Mon Oct 19, 2020 3:36 pm
How can I make this its not working
put hvptool.exe and your hvp into one folder
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hvptool.exe /e YourFile.hvp a_output_folder
its a windows problem, try to search error in google and fix itdarkobscure wrote: ↑Mon Oct 19, 2020 5:01 pm Sorry it gives me an error "dns server not enough for zone"
I found a solition called sfs/scannow but it didnt work. It gives the same problem again and again and yeah its turkishSaeid0034 wrote: ↑Mon Oct 19, 2020 5:22 pmits a window problem, try to search error in google and fix itdarkobscure wrote: ↑Mon Oct 19, 2020 5:01 pm Sorry it gives me an error "dns server not enough for zone"
you doing it all the way wrongdarkobscure wrote: ↑Mon Oct 19, 2020 5:35 pm I found a solition called sfs/scannow but it didnt work. It gives the same problem again and again and yeah its turkish
Code: Select all
obscure.hvptool.exe /e YourFile.hvp a_output_folder
I use game extractor but it said use download quickbms and ffmpeg and I am afraid to download hex editor and quickbms. Last time I downloaded quickbms my pc was hacked
ThisSzkaradek123 wrote: ↑Sun Nov 08, 2015 3:32 pm Hi
How to get models from this game:
1.make new folder - "DATAPACK"
2.copy file "DATAPACK.hvp" to new folder "DATAPACK"
3.unpack "DATAPACK.hvp" from folder "DATAPACK" with quickbms, use script4.instal Blender 249 and Python 266Code: Select all
#obscure 2 comtype lzo1x get unk1 long get unk2 long get FILES long get unk3 long get unk4 long for i = 0 < FILES get type long get unk long get size long get offset long get zsize long get unk long math C = i set NAME string C if type == 1 clog NAME offset zsize size endif if type == 0 log NAME offset size endif next i
4.unpack blend importer and copy all files to folder where is blender.exe
5.doubleclick Blender249.blend
6.in Blender Text Window press alt+p and select "DATAPACK.hvp" from folder "DATAPACK"
7.files are sorted in tree folder
8.one more time press alt+p and select file 102 from folder "0\1\10\100"
9.open "g2_body.image" from folder "0\1\10\100" in TextureFinder.exe and select pixel formats 565=16
10.save image as g2_body.bmp and move to folder "0\1\10\100\104"
11.repeat step 10 for all images .Some images have tga format, so don't need to convert (hair images)
12.one more time press alt+p and select file 105 from "0\1\10\100\104" and script import textured and skinned with bones model of girl
Importer works not for all files. Still in progress.
Some bones are scaled to 0 so please select armature and than select in 3d window "mode edit".