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Ghost of Tsushima

Posted: Tue Sep 22, 2020 5:08 pm
by daemon1
Ghost of Tsushima tool.

Currently only main characters supported with skeletons & all textures.

Usage:

1. change .INI according to your game path. Tool expects game files in original folder structure. So for example, if you set .INI path to c:\games\tsushima, then inside of this folder must be "cache" folder with XPPS files (model, level and other data). And then inside of "cache" folder there must be "bitmaps" folder (raw texture data) and "meshes" folder (raw geometry data).

2. to convert a character model, drop its .XPPS file onto the tool. Right now only 20 main characters supported, which have their own separate XPPS files. This will produce ASCII file with model, additional SMD file with skeleton, and text file with material/textures description. Note that many submeshes have "alternative" texturing, sometimes even 10 or more options.

3. to convert ALL textures, type "tsushima tex". This will process all 20k+ textures and may take a lot of time. So if you dont want processing them all, just move some of them aside to only convert a part.


Image

skeleton:
Image

face bones:
Image

topology:
Image

hero with all of his stuff:
Image

Re: Ghost of Tsushima

Posted: Mon Sep 28, 2020 6:20 am
by Banner2020
It's hard to wait

Re: Ghost of Tsushima

Posted: Tue Sep 29, 2020 9:28 am
by daemon1
tool posted

Re: Ghost of Tsushima

Posted: Tue Nov 03, 2020 7:58 am
by Leo73
Only two questions:
1. Are you still working on this to expand what we can extract?
2. Does it work with a Ghost of Tsushima .iso file and where can i get one?

Re: Ghost of Tsushima

Posted: Tue Dec 01, 2020 9:28 am
by Leo73
Looks like you need to have a PS4 and the game there afaik

Re: Ghost of Tsushima

Posted: Tue Dec 01, 2020 10:15 am
by daemon1
Leo73 wrote: Tue Dec 01, 2020 9:28 am Looks like you need to have a PS4 and the game there afaik
no. If you have a PS4 and the game, you still can't get files.

Re: Ghost of Tsushima

Posted: Wed Dec 02, 2020 1:19 pm
by Banner2020
So how do you get the file

Re: Ghost of Tsushima

Posted: Wed Dec 02, 2020 1:25 pm
by Petrgold
Banner2020 wrote: Wed Dec 02, 2020 1:19 pm So how do you get the file
Private exploit/contact in the PS4 scene

Re: Ghost of Tsushima

Posted: Tue Mar 23, 2021 2:05 am
by shadowlonely1989
Could you help me extract all file from *.xpps! Thanks!

Re: Ghost of Tsushima

Posted: Tue Mar 23, 2021 4:47 am
by qs12
shadowlonely1989 wrote: Tue Mar 23, 2021 2:05 am Could you help me extract all file from *.xpps! Thanks!
It says how to on the usage "2. to convert a character model, drop its .XPPS file onto the tool. Right now only 20 main characters supported, which have their own separate XPPS files. This will produce ASCII file with model, additional SMD file with skeleton, and text file with material/textures description. Note that many submeshes have "alternative" texturing, sometimes even 10 or more options."

Re: Ghost of Tsushima

Posted: Tue Mar 30, 2021 4:15 pm
by DarthphoeniX
Thanks Daemon1 for your tool! Do you plan to import other meshes apart from the twenty main characters? Thanks

Re: Ghost of Tsushima

Posted: Mon Jul 05, 2021 4:13 pm
by sherlock3747
nice :keke:

Re: Ghost of Tsushima

Posted: Wed Jul 21, 2021 6:38 pm
by rcrusoe2000
Thanks Daemon1 great work, works well, but for the weights of the vertices of the costume are connected with root joint instead of their specific joint of the skeleton. but I can take them back in a 3d software,
otherwise I would like to know if there is a way to recover for the animations of the skeleton and also the weapons of the characters (bow, katana from file .xmesh)
also if there are other forum like yours that work on this game, thank you and good luck in your projects

Re: Ghost of Tsushima

Posted: Wed Jul 21, 2021 7:29 pm
by daemon1
rcrusoe2000 wrote: Wed Jul 21, 2021 6:38 pm if there are other forum like yours that work on this game, thank you and good luck in your projects
The weights of the vertices of the costume MUST NOT be connected to joints of the skeleton. They are animated with physics, not the skeleton.

No, i dont have any forums.

Re: Ghost of Tsushima

Posted: Thu Jul 29, 2021 1:57 pm
by sherlock3747
bro,how to convert *.sps to other image file type. :?: