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Heroes of Might & Magic PS2 Model extraction or view

Posted: Wed Feb 12, 2020 2:15 am
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me :D

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Wed Feb 12, 2020 1:43 pm
by shakotay2
I won't work for money here but I had a quick glance at the file:
.
model_Giants-b.png
(using auto created face indices)

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Fri May 08, 2020 1:23 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me :D

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Mon Jun 08, 2020 3:18 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me :D

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Mon Jun 08, 2020 7:35 pm
by shakotay2
shaunanthonywheeldon wrote: Mon Jun 08, 2020 3:18 pm Hello, I need the creation of a Script either for Noesis or 3DS Max or even Blender that can extract the models from files
Hello,
well, we all need things that we don't get, do we? :D
It's not easy to get "behind" the idea of handling the face indices:
.
model_Giants-b.png

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Tue Jun 09, 2020 12:53 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me :D

Re: Heroes of Might & Magic PS2 Model extraction or view

Posted: Tue Jun 09, 2020 8:17 pm
by shakotay2
This is what I get from model_Giants.b using hex2obj. From your pm I could see that you had already a partly solution.

The correct proceeding in my opinion would have been to show this before instead of letting people fool themselves.

I'm off now, cheers.