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Heroes of Might & Magic PS2 Model extraction or view
Posted: Wed Feb 12, 2020 2:15 am
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Wed Feb 12, 2020 1:43 pm
by shakotay2
I won't work for money here but I had a quick glance at the file:
.
model_Giants-b.png
(using auto created face indices)
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Fri May 08, 2020 1:23 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Mon Jun 08, 2020 3:18 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Mon Jun 08, 2020 7:35 pm
by shakotay2
shaunanthonywheeldon wrote: ↑Mon Jun 08, 2020 3:18 pm
Hello, I need the creation of a Script either for Noesis or 3DS Max or even Blender that can extract the models from files
Hello,
well, we all need things that we don't get, do we?
It's not easy to get "behind" the idea of handling the face indices:
.
model_Giants-b.png
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Tue Jun 09, 2020 12:53 pm
by shaunanthonywheeldon
Hello, this Job has been accomplished. I would like to thank everyone who has supported me
Re: Heroes of Might & Magic PS2 Model extraction or view
Posted: Tue Jun 09, 2020 8:17 pm
by shakotay2
This is what I get from model_Giants.b using hex2obj. From your pm I could see that you had already a partly solution.
The correct proceeding in my opinion would have been to show this before instead of letting people fool themselves.
I'm off now, cheers.