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Bakemonogatari Portable Skeleton Ripping

Posted: Thu Jan 23, 2020 1:02 am
by poudink
I wanted to rip Bakemonogatari portable character models and stumbled onto this thread viewtopic.php?t=10467.
The script proved to be a great help, however it doesn't support bone (.amb) files. In the thread, I found a link to a thread for another game that apparently uses the same model formats (http://forum.xentax.com/viewtopic.php?f ... =amo+model) where I found a 3DS max script. Luckily, I'm a 3DS Max user. However, doing Scripting>Run Script and selecting the script did nothing at all. That's about where I'm stuck, right now. If anyone could help me, I'd appreciate it.