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Motorstorm Pacific Rift .rpk files

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Henchman800
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Re: Motorstorm Pacific Rift .rpk files

Post by Henchman800 »

Keep me updated here man :)
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Re: Motorstorm Pacific Rift .rpk files

Post by RossRapper »

Henchman800 wrote: Mon Jan 20, 2020 6:49 pm Keep me updated here man :)
I sure will, once I'll have any kind of progress. So far I'm too busy with my YouTube requests and real life job.
This thing was a request as well, actually, so I'm not giving up on it easily. I'll definitely get on it full-time in a week or so.
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Re: Motorstorm Pacific Rift .rpk files

Post by Henchman800 »

RossRapper wrote: Mon Jan 20, 2020 9:28 pm I'll definitely get on it full-time in a week or so.
Did you already make some progress? :-)
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Re: Motorstorm Pacific Rift .rpk files

Post by shakotay2 »

Is this some known structure (from track_garage.rpk) or is it just random points?
(With auto generated face indices it looks too regular to be random, doesn't it?)
.
track_garage-rpk.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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Re: Motorstorm Pacific Rift .rpk files

Post by RossRapper »

Henchman800 wrote: Tue Feb 11, 2020 1:49 pm Did you already make some progress? :-)
No. Unfortunately, I've got overwhelmed with a real life. Mainly, the job. Got tight on money and stuff, so this little project went a bit sideways.
shakotay2 wrote: Tue Feb 11, 2020 3:55 pm Is this some known structure (from track_garage.rpk) or is it just random points?
(With auto generated face indices it looks too regular to be random, doesn't it?)
It... definitely looks familiar, but at the same time I can't recognize anything in particular. Looks like... at least a part of the room where the player should choose a driver, but badly generated or something.
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Re: Motorstorm Pacific Rift .rpk files

Post by Henchman800 »

shakotay2 wrote: Tue Feb 11, 2020 3:55 pm Is this some known structure (from track_garage.rpk) or is it just random points?
(With auto generated face indices it looks too regular to be random, doesn't it?)
.
track_garage-rpk.png
It is the Garage from the vehicle select screen :up:
Image
Image
RossRapper wrote: Wed Feb 19, 2020 10:51 pm No. Unfortunately, I've got overwhelmed with a real life. Mainly, the job. Got tight on money and stuff, so this little project went a bit sideways.
Hope your on the way up again man :up:
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Re: Motorstorm Pacific Rift .rpk files

Post by PenguinJ44 »

This is a thread I have been waiting on for a long time. Keep up the good work.
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Re: Motorstorm Pacific Rift .rpk files

Post by RossRapper »

PenguinJ44 wrote: Fri Mar 20, 2020 4:24 am This is a thread I have been waiting on for a long time. Keep up the good work.
Well, as I'm planning to get back to it in a week or two, I gotta say I'm not sure if i'll be able to unpack it, and it looks like the more skilled are unable as well or maybe just not interested in it - so, my current idea to get what I got involves installing a PS3 emulator and then making a cheesy camhack to get a good look at the texture I need in the game itself. Not sure if it will work, but usually it does.
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