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Spider-Man Unlimited

Posted: Tue Nov 06, 2018 2:59 pm
by LordKiriYT
Here is a sample of the 3 different compression or format. https://drive.google.com/file/d/1khEGmY ... 9OcjK/view First one works perfectly in noesis, 2nd one needs to be edited in Hex Editor (delete everything before BRES) or Unzipped, and 3rd one doesn't open even with Hex Editor or being Unzipped with anything and if it does, pieces of the mesh is missing. Hopefully someone can be able to extract these models with bones cause theres over 200+ spiderman models.

Re: Spider-Man Unlimited

Posted: Sat Nov 10, 2018 4:37 pm
by LordKiriYT
Also there is a program called Unwrap 3d Pro which costs $60usd which is $420 of my currency but it does not export with all bones. It only exports the root bone which is the bone that moves the entire model. It does not have bones that controls arms, head, thighs etc.

Re: Spider-Man Unlimited

Posted: Mon Nov 12, 2018 8:10 pm
by shakotay2
You should be more clear which one is the "first" sample and which one is the "third".
Assuming Mesh_2099_New being the last here's the mesh:
Mesh_2099_New-bdae.png
(hex2obj: no bones, no costs :D )

Re: Spider-Man Unlimited

Posted: Tue Nov 13, 2018 11:48 pm
by LordKiriYT
shakotay2 wrote:You should be more clear which one is the "first" sample and which one is the "third".
Assuming Mesh_2099_New being the last here's the mesh:
Mesh_2099_New-bdae.png
(hex2obj: no bones, no costs :D )
oh sorry it seems i uploaded the wrong .rar. Venom is the 3rd model

Re: Spider-Man Unlimited

Posted: Wed Nov 14, 2018 3:28 pm
by shakotay2
mesh format is easy, too:
Venom-bdae.png

Re: Spider-Man Unlimited

Posted: Thu Nov 15, 2018 12:08 pm
by LordKiriYT
shakotay2 wrote:mesh format is easy, too:
Venom-bdae.png
phew time to learn how to use hex to obj