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Monster Hunter World models hepl

Posted: Thu Aug 30, 2018 10:42 pm
by Furia504
Hello, I wonder if someone could help me with my problem, I got some models of the game in steam, in .mdl format and pass to .obj
I understand that games with as much quality as this has the original model and one with fewer vertices because of the distance
My problem is that the models bring within themselves these models with fewer vertices, but the model is added to the original by the same vertices :(
My question is, does anyone know how to separate the models? Or could someone help me do it? [roll]

Re: Monster Hunter World models hepl

Posted: Tue Sep 18, 2018 12:37 pm
by ranger561
if you have the armor form them in your dump bin please send it my way. I think i can use blender to separate them