Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Jurassic World Evolution
Re: Jurassic World Evolution
What would I have to offer to get animation support? Would like to import into Ark for mods etc. I can make a donation for the time of work required!
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
I'm maybe stupid or just blind... but i didn't found the script
I understand, it would need time to write a animation supported script.. but it would be really great
I understand, it would need time to write a animation supported script.. but it would be really great
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
fmt_xps_ascii.pyMcflyhigh1 wrote:I'm maybe stupid or just blind... but i didn't found the script
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
daemon1 wrote:fmt_xps_ascii.pyMcflyhigh1 wrote:I'm maybe stupid or just blind... but i didn't found the script
Thanks about the Tips
Now just have to fix the Texture and all will be perfect .. after i create a accurate Rexy same like accurate Raptors
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
daemon1 wrote:i dont plan animation supportisocloud wrote:Textures work but only in blender can’t import into Unreal.
Anyways thank you, but will animations be able to be extracted in future updates?
its not worth the time needed for it
So thank you so much dear deamon1
I got a Rex Version rigged and textured "i just have to figure out now how to open the other textures for it"
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
sorry i'm not accepting donationsisocloud wrote:What would I have to offer to get animation support? Would like to import into Ark for mods etc. I can make a donation for the time of work required!
there are many other, much more interesting animation engines waiting for me to support them, like Horizon zero dawn, Quantum break and all frostbite games
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
Deamon1 do you know the location of the High Res Textures ? (The Textures in the OVL File are just 1024x1024, so this can't be the high res textures for the Game, and dosn't incluse the other texture variants like albino, tundra, standard etc.)
with a resolution of 1024x1024 miss the figure good like every skin detail
the render miss a lot of details self with 500% normal setting and own created bumb map
And if yes, so how to open this Files ?
I tried this yesterday 6 Hours xD
with a resolution of 1024x1024 miss the figure good like every skin detail
the render miss a lot of details self with 500% normal setting and own created bumb map
And if yes, so how to open this Files ?
I tried this yesterday 6 Hours xD
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
My tool exports all textures correctly, in high res, with names and including all variations. Normal maps are also there, you even showed it on your picture.
1024x1024 is the high res texture.
1024x1024 is the high res texture.
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
I think so too.. but i'm not sure if they are so "small" at closer ingame shots... if you move your cam close to a dinosaur so you can see the different skin pattern.. and this what the skin texture 1024x1024 missdaemon1 wrote:My tool exports all textures correctly, in high res, with names and including all variations. Normal maps are also there, you even showed it on your picture.
1024x1024 is the high res texture.
Here is the same area of skin..
the game texture is much sharper and more clean... that's why i ask if a higher resolution exist somewhere... maybe in the textures_l1, what i can't open up
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
i haven't seen the game, but you can be sure they are using all textures extracted, including "normal", "packed" and "blendweights". Last one has a lot of masks which probably makes them looking like you see it in the game.
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
I tried a lot to extract the L1... renamed.. or opened over HEX Editor or something other.. but ehm how to say.. it didn't workdaemon1 wrote:i haven't seen the game, but you can be sure they are using all textures extracted, including "normal", "packed" and "blendweights". Last one has a lot of masks which probably makes them looking like you see it in the game.
Last edited by Mcflyhigh1 on Sat Sep 29, 2018 11:18 am, edited 1 time in total.
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
yes, textures_l1 - is 1024x1024, it IS extracted with my toolMcflyhigh1 wrote:Did you find a way to open the L1 ?daemon1 wrote:i haven't seen the game, but you can be sure they are using all textures extracted, including "normal", "packed" and "blendweights". Last one has a lot of masks which probably makes them looking like you see it in the game.
-
- beginner
- Posts: 33
- Joined: Fri Sep 28, 2018 3:59 pm
- Has thanked: 7 times
Re: Jurassic World Evolution
daemon1 wrote:yes, textures_l1 - is 1024x1024, it IS extracted with my toolMcflyhigh1 wrote:Did you find a way to open the L1 ?daemon1 wrote:i haven't seen the game, but you can be sure they are using all textures extracted, including "normal", "packed" and "blendweights". Last one has a lot of masks which probably makes them looking like you see it in the game.
I tried a lot to extract the L1... renamed.. or opened over HEX Editor or something other.. but ehm how to say.. it didn't work
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2870 times
Re: Jurassic World Evolution
ok i will say it for the 3rd time:
you already HAVE all textures extracted from L1, they are 1024x1024
do you understand ?
you already HAVE all textures extracted from L1, they are 1024x1024
do you understand ?