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Final Fantasy Dissidia NT PS4 tools

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shingenseiji
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Re: Final Fantasy Dissidia NT PS4 tools

Post by shingenseiji »

What’s the update on getting DLC characters?
Did they release any filmware hack already that allows us to get at least Vayne and Locke?
mono24
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Re: Final Fantasy Dissidia NT PS4 tools

Post by mono24 »

shingenseiji wrote:What’s the update on getting DLC characters?
Did they release any filmware hack already that allows us to get at least Vayne and Locke?
Nope, and things don't look too promising either, time will tell.
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

Where can I find Nioh and Npc character(Okathu) ?
I did extract archive_17.lnk with qiuckbms
then I got lots of mdl, gt1 files

After that I've been using Ffsnt tool and still can not find it.
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kinlyki
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Re: Final Fantasy Dissidia NT PS4 tools

Post by kinlyki »

Does this work on Dissidia Opera Omnia? Cuz someone on deviantart said it does.
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

I found the file, but there was a new problem

Noesis loaded several files, but the majority failed
I think there's a problem with the bone

failed load and nothing exported

Help me, thank you

https://mega.nz/#!QNFlDIKS!NEMP_2yYFvMK ... Tfq_qoWcHM
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Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

oamio wrote:I found the file, but there was a new problem
looks like you have the skeleton in a separate file
read how to handle it in the title post
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

daemon1 wrote: looks like you have the skeleton in a separate file
read how to handle it in the title post
Thank you for answer

If you see the attached file my uploaded, use ffsnt to extract the 00000048.mdl file and get the 04.g1m file

After that, I followed you in two ways
There is no effect

04.g1m file extracts the 1.5mb 04.ascii file and the 04.g1m.smd file, and the smd file is 129 bytes
I did command ffsnt 04.ascii 04.g1m.smd but nothing happend
also drag two files to ffsnt not worked
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Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

use:
ffsnt 04.g1m 01.g1m

01.g1m - is the skeleton file
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

daemon1 wrote:use:
ffsnt 04.g1m 01.g1m
Thank you very much
It works very well! :) :) :) :) :)
kinlyki
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Re: Final Fantasy Dissidia NT PS4 tools

Post by kinlyki »

No sign of an answer to my question
TRDaz
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Re: Final Fantasy Dissidia NT PS4 tools

Post by TRDaz »

It doesn't work with Opera Omnia.
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

Did anyone find Okatsu?
I've been searching for two days, but I can not find her

I did look at hundreds of textures and mdl files.

I thought it would be in archive_10 or archive_11, but it does not.
In archive 17(33gb), there were only monsters and objects.
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Last edited by oamio on Fri Jan 11, 2019 2:06 pm, edited 6 times in total.
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Re: Final Fantasy Dissidia NT PS4 tools

Post by TRDaz »

I don't think the bms script exports the files properly, or misses some entirely. I hunted through the files multiple times for the characters but I can only find a few, we probably have to wait for proper support. I could never find Okatsu.
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Re: Final Fantasy Dissidia NT PS4 tools

Post by oamio »

Finally I found Okatsu Texture
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Re: Final Fantasy Dissidia NT PS4 tools

Post by TRDaz »

Did you manage to find her model too?
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