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I request 3dmax script for King of Fighters 14

Posted: Wed Apr 04, 2018 12:44 pm
by kskui008
I request to import the King of Fighters 14 model into 3dmax script。I've used quickbms to unzip the game, but I don't know what a model file is. I need a 3dmax script, maybe I will know what a grid model file is.

Please give me at least some tips. I am really interested.

Please, buddy!Thanks

Re: I request 3dmax script for King of Fighters 14

Posted: Wed Apr 04, 2018 1:50 pm
by kskui008
killercracker 。

:?: :constipated: I heard that there was a friend named killercracker, but I couldn't find the max script he wrote. I'm sure there is a grid model in the ADY home folder, but I'm not sure about *.cact or *.cast? Or is it another file? Sorry, I don't understand many questions. If so, can the grid file be directly imported into 3dmax?

Re: I request 3dmax script for King of Fighters 14

Posted: Wed Apr 04, 2018 1:56 pm
by kskui008
killercracker 。

:?: :constipated: I heard that there was a friend named killercracker, but I couldn't find the max script he wrote. I'm sure there is a grid model in the ADY home folder, but I'm not sure about *.cact or *.cast? Or is it another file? Sorry, I don't understand many questions. If so, can the grid file be directly imported into 3dmax?

Re: I request 3dmax script for King of Fighters 14

Posted: Wed Apr 04, 2018 11:05 pm
by Darko
Jesus Christ, try to search in the forum:

viewtopic.php?f=16&t=16439&start=15

Re: I request 3dmax script for King of Fighters 14

Posted: Thu Apr 05, 2018 1:29 am
by kskui008
Thanks :D